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Showing posts from August, 2010

Right … it was called a VectorGoo!

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VectorGOO August 29, 2010 Tim0xA brings us this emulator of a quite cool computer, highly unknown in the west. Here are a ton of demos btw. Quote VectorGOO (beta version, still without sound) Emulator of soviet personal computer "Vector-06C" for Dingoo A320 http://en.wikipedia.org/wiki/Vector-06C Flatmush Dingoo SDK used for development http://code.google.com/p/dingoo-sdk/ Download: http://code.google.com/p/timgoo/downloads/list http://a320.emulate.su/2010/08/29/vector-06c-2/ (for russian only) Discuss it here: http://boards.dingoonity.org/dingoo-releases/vectorgoo-emulator-of-soviet-personal-computer-%27vector-06c%27-for-native-os VectorGOO.zip Author/Porter: Tim0xA Download: http://code.google.com/p/timgoo/downloads/list

Вектор-06Ц для Dingoo A320 - Native

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Check this out! Эмулятор Вектор-06Ц для Dingoo A320 This is an emulator of one of the most popular home computers in russia. Check out archive, it contains english readme. Roms included. Have fun =) Emulator is still WIP (no sound), but anyway. Question: What did the Вектор-06Ц для say to the C64? Answer:

Color Lines SDL Native

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Color Lines SDL August 28, 2010 This cute little puzzle game for the native firmware is brought to us by nzeemin, and zear ported it to DIngux instantly: Quote Color Lines SDL 0.2 for Dingoo native Quote Because I don't like Native OS, I ported it to Dingux: http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,25,404 Discuss it here: http://boards.dingoonity.org/dingoo-releases/color-lines-sdl ColorLinesSdl_0_2.zip Author/Porter: nzeemin Download: http://code.google.com/p/nzeemin-opensrc/downloads/detail?name=ColorLinesSdl_0_2.zip

Loop Dingux

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Loop August 27, 2010 Zeitpunk did it once more: Quote I've just ported another demo to Dingux: Loop by CSR. Discuss it here: http://boards.dingoonity.org/dingux-releases/loop/ loop-dingux.tar.gz Author/Porter: CSR - ported by Zeitpunk Download: http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,38,402 Download Source: included

ScummVM - Dingux will be official soon

ScummVM - Dingux will be official soon August 26, 2010 ScummVM on the Dingux will soon be an official port thanks to Hkz Discuss it over at the SCUMMVM forums here: http://forums.scummvm.org/viewtopic.php?p=60729 Published August 27th, 2010 by qbertaddict

The Legend of Zelda: Oni Link Begins - Dingux

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The Legend of Zelda: Oni Link Begins - Dingux august 27, 2010 Shin-NiL has released the second Zelda game for DINGUX! Quote Installation Copy the ZeldaOLB_US directory somewhere on your filesystem Set your menu launcher to execute ./ZeldaOLB_US.dge Swap memory must be activated! Play it Controls Menus Move the pointer - D-Pad Confirm - Start Quit the game - Select Game Play Move Link - D-Pad Run - Hold A (if you own boots) Use the sword - B (if you own a sword) Great technique - B to load, release when fully charged (after the tone) to use a spin attack. Look around - R + D-Pad (outside dungeons) Use selected object - Y (only when the selected object is useable) Use gloves - A See the map - X (outside or in a dungeon)

Gmu Music Player 0.7.1 released

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Gmu Music Player 0.7.1 released August 27, 2010 wejp has updated GMU again! Quote I've just released a new Gmu version. The major changes since the last release, affecting the Dingoo version, are:     * New introduction/help screen explaining the most important functions and their button mappings     * Gmu now remembers the current track and position on exit and resumes on the next start at the same position (can be disabled)     * Dingoo: Support for the hold/lock switch has been added     * Dingoo: Support for the new OpenDingux kernel has been added Discuss it here: http://boards.dingoonity.org/dingux-releases/gmu-music-player-0-7-1-released/ gmu-0.7.1-DINGOO.zip Author/Porter: wejp Download: http://wejp.k.vu/files/gmu-0.7.1-DINGOO.zip

Commander Genius for Dingux

ZearPL | August 24, 2010 Commander Genius, an engine which interprets Commander Keen 1-3 (+4), running on Dingoo A320 Linux. Video showing a prototype tremor ogg support.

ZearPL’s test video of new eDuke32

ZearPL | August 23, 2010 Test video of the new version of eduke32 for Dingoo A320. It shows slowdowns and performance drops during the game. Keep in mind this is only a preview, the final release will be hopefully free of that bugs.

Quake running like da Bomb in Dingux!

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Where to find this, ZearPL ? ZearPL | August 22, 2010 Quake port for Dingoo A320 Linux by Rikku2000 running at a decent speed. Last time I actually played this game, my PeeCee looked like this: We’ve come a long way!

Dingoo running MAME on native OS

If you’re curious about how well MAME Native works, this is the video to watch.

Unreal Speccy Portable 0.0.18 for native

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Unreal Speccy Portable 0.0.18 for native August 23, 2010 A new release of the "Unreal Speccy Portable" ZX-Spectrum emulator has been released for native. Thanks to http://a320.emulate.su for the  heads up! Quote Portable ZX-Spectrum emulator supports Z80 128K (Pentagon) AY/YM, Beeper, Beta Disk, Tape, Kempston Joystick/Mouse, Snapshots. Supported formats: sna, z80, tap, tzx, csw, trd, scl, zip. Created to be ported to many platforms such as Windows/Linux/Mac/Symbian/WinMobile/Dingoo/... Quote Hi! Famous ZX-Spectrum emulator updated to 0.0.18 and it's a release version! We got: -one binary for both 9325 and 9331 -SIM format (trd/scl/tzx...) -Ray sync for correct emulation without diagonal artefacts (switchable) -TV-Out works with raysync disabled -Snapshoting (like savegame)

Freenger Dingux

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Freenger August 22, 2010 Marisa-Chan made this nice and addictive game, it´s not yet fully finished but great fun already! Quote Ok, while my vacation i was make game for Unix and envisaged options to run it on Dingux. Well, now it's beta-version, almost features works. Game - free analog of old windows game Fringer (from Microsoft Puzzle Entertainment Pack). Download Beta :http://www.adslclub.ru/upload/852ddb3a0f0717e3fcc4534556fb4088 P.S. Please, delete all mod-music files from Music dir, and copy your MP3 or OGG, because with mod-music you will feel lags. P.S.S Source will be released with 1.0 version (when i write comments) Discuss it here: http://boards.dingoonity.org/dingux-releases/freenger/msg20598/?topicseen#new Freenger_0.9b.tar.gz Author/Porter: Marisa-Chan Download: http://www.adslclub.ru/upload/852ddb3a0f0717e3fcc45

Arcade Volleyball 0.4

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Arcade Volleyball 0.4 August 21, 2010 Nzeemin released a new version of Arcade Volleyball. Quote Version 0.4 Now with dumb AI: player vs AI, AI vs AI modes. Discuss it here: http://boards.dingoonity.org/dingoo-releases/arcade-volleyball-0-2/ ArcadeVolleyball_0_4.zip Author/Porter: Nzeemin Download: http://nzeemin-opensrc.googlecode.com/files/ArcadeVolleyball_0_4.zip

Vectoroids (SDL) Native

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Vectoroids (SDL) August 21, 2010 Nzeemin brings us Vectoroids to Native Quote Thanks dingoo-sdk team for SDL support! Very fast port -- less than hour spend for this first release. And I am very new to SDL, nothing wrote on SDL before! Controls:   X -- Start and Fire   Dpad Left/Right -- Rotate   Dpad Up -- Engine   Select -- Exit to welcome screen, Exit to OS Discuss it here: http://boards.dingoonity.org/dingoo-releases/vectoroids-%28sdl%29/msg0/?topicseen#new Vectoroids_0_2.zip Author/Porter: nzeemin Download: http://nzeemin-opensrc.googlecode.com/files/Vectoroids_0_2.zip Download Source: http://www.newbreedsoftware.com/vectoroids/

Dingoo Homebrew Reviews launched!

Dingoo Homebrew Reviews launched! August 20, 2010 xdpirate launched a new site, specializing on homebrew reviews! Quote Dingoo Homebrew Reviews! Since some people have requested this in the Suggestions-forums, I took the liberty of setting up a homebrew review site myself, just because it sounded something that'd be fun to administrate. However, it isn't going to be exactly like suggested, everyone aren't going to be freely publishing reviews when they feel like it. If you wish to write reviews, send me a PM, and I'll hook you up with an author account on DHR. You are then free to review homebrew applications. I will, however, perform spell- and grammar checks on your work. I'm by no means a total grammar nazi, but if you can't handle the English language, you shouldn't be publishing articles in said language. If your articles are total and utter crap, and contains more errors

SDL for native, new Biniax 2 release

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SDL for native, new Biniax 2 release August 20, 2010 The multimedia lib SDL is now ported to native, and with it the first complete SDL game, Biniax 2. Quote Biniax 2 is an original puzzle game by Jordan Tuzsuzov. The port is based on the Dingux port by Ezial and Yoannd26 but has a number of improvements. Changelog Dingux -> Dingoo native * Sound bitrate changed from non-standard 44000 to 44100 * "Now Loading..." is displayed instead of a black screen on startup * The high score list now actually works * Changed Help text to make it relevant to the Dingoo and fixed text width * Controls modified to suit the Dingoo better * Volume control added (L/R) Biniax 2 release thread: http://boards.dingoonity.org/dingoo-releases/biniax-2/ SDL release thread: http://boards.dingoonity.org/dingoo-development/na

Mac OS 9 theme for native

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Mac OS 9 theme for native August 19, 2010 VampireSlug released a theme for the Dingoo native firmware, for all you people who dig the Mac OS style. Quote I've been skinning for the GP2X for years, both the firmware and Gmenu2X but this is my first attempt at a Dingoo theme... holy cow, it was a lot of work.  This requires a custom firmware so you can see the system folder - pop the folders under system es, choose theme one, change the text to black and you're up an running.   It's a total conversion so the only graphics I left untouched are ones I either couldn't see (like the pedometer stuff) or stuff I couldn't find (like the chinese text when viewing the Album/Artists/etc screens).  I worked really hard on this and hope everyone enjoys it, feedback is always welcome. Discuss it here: http://boards.dingoonity.org/dingoo-hacks/mac-os-9-theme/ Mac_OS9_Din

bb - The ASCII Art demo Dingux

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bb - The ASCII Art demo August 19, 2010 Zeitpunk did it once again: Quote I've now ported one of my favourite demos to Dingux: bb, the ASCII Art demo from the aalib project: http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,38,399 Discuss it here: http://boards.dingoonity.org/dingux-releases/bb-the-ascii-art-demo/ bb-dingux.tar.gz Author/Porter: aa-project / ported by Zeitpunk Download: http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,38,399

Fy.WoD! release #1

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Fy.WoD! release #1 August 19, 2010 Zear ported another nice game and gave us some hints on his future releases. Quote Fy.WoD! is a thrust-type racing game. The goal of it is to score as many points in each level as needed to unlock the new tracks. Controls: * D-PAD  - rotate ship * A  - thrust * L - slowmo * START - game menu On the other news, there is a couple of upcoming releases I'm currently working on: * new version of eduke32 - need to find a cause of performance drop while standing next to a security monitor. Prepare for a lot of new features in this update! * Commander Genius - the game works great, need some final polish and should be released in the next days * RemooD - needs fixing the random crashes while loading new levels Stay tuned! Discuss it here: http://boards.dingooni

Pikidoo Release 1 (VJ software)

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Pikidoo Release 1 (VJ software) August 17, 2010 An interesting piece of software, very useful for VJs, now you can rock on everywhere you go! And the dev doesn´t even like the Dingoo, how generous is that!? Have a look here to see what´s possible...  Quote Pikix is a free VJ software for Dingoo It's a quick port from our previous project Pikix While working with the Dingoo device, I have been quite disapointed by this system on various points, so cannot really recommend to purchase one. But if you happen to own a Dingoo A320, check out Pikidoo! Pikidoo is compatible with k17 video files compressed with the kouky2x tool. See Pikix for more infos about those video files Discuss it here: http://www.gp32x.com/board/index.php?/topic/56028-pikidoo-release-1 pikidoo_v1_blue_squirrel.zip Author/Porter: Pikilipita studio

Onscripter for Dingux

Someone somewhere has ported Onscripter onto Dingux: I can’t find the source … can someone help?

Dingoo A320 and Korg Monotron

Because he could!

The circle is complete … Dingoo v Eken

Not too long ago, I started this other blog … pop over and visit if you like.  Now someone else seems to think there is a connection between the two devices.  Or it could just mean completely nothing at all! There is a symmetry in the Universe … Viewing notes: doesn’t the Dingoo kick Eken ass ? If you’re gonna game, the choice is clear!

Cosmiceffect.br reviews Dingoo

The nice folk at www.cosmiceffect.com.br have posted a series of reviews on the Dingoo: Why post them here? Well, I can’t understand what I think is Portuguese, but any site that appears to feature a series of thoughts on Parallax Scrolling through the console ages deserves a plug in my book!

Python 2.5 for Dingux V3 - dynamic recompile

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Python 2.5 for Dingux V3 - dynamic recompile August 15, 2010 SiENcE has recompiled his Python port. It is much smaller now. Sorry for being so late in posting this. My bad Note: I don't have a pic for this release so I used his blog logo Quote Python 2.5 for Dingux V3 * size is now only 30mb :-) * dynamically linked * add to local/sbin/main the library searchpath: export LD_LIBRARY_PATH=/usr/local/lib:$LD_LIBRARY_PATH Discuss it here: http://boards.dingoonity.org/dingux-releases/python-2-5-for-dingux/ Python2.5_dingux_bin_v3.zip Author/Porter: SiENcE Download: http://sience.schattenkind.net/dingoo/Python2.5_dingux_bin_v3.zip Thanks to Dingoonity without which there would be Dingoo news, but you wouldn’t necessarily read it here!

Letcools now on DX - $90.50

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- Can be used as MP3, MP4 player, digital camera, video player, mini game player, DV camera, picture viewer, text reader and memory storage - 3.5" TFT LCD screen - Support RMVB/DAT/RM/MPEG1/2/4/FLV/H.263/H.264/WMV/AVI/ASF/3GP/VOB video formats - Support MP3/AAC/AMR/WMV/WAV/OGG/APE/FLAC audio formats - Support JPG image format - E-book support independent bookmark, auto turn over, page turn-over time setup - FM tuner function (87.5-108.5MHZ) - Support PAL/NTSC - Built-in 300k pixel CMOS camera, 30fps - Support over 100000 games (8bit, 16bit, 32 bit) - Digital camera with DV recorder function supports AAC format - Built-in 800mAh lithium battery - OSD menu language: English, Spanish, Simplified/Traditional Chinese, Japanese, Dutch, Russian, French, Korean, German, Italian, Malay, Turkey, Indonesian - Built-

Gnuboy updated to version 1.2

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Gnuboy updated to version 1.2 August 15, 2010 SiENcE has updated his excellent port again. Quote I updated Gnuboy4d to 1.2. I updated sound using joyriders hints. But if you use Scale2x use Frameskip, otherwise Sound sounds bad. Discuss it here: http://boards.dingoonity.org/dingux-releases/gnuboy4d-(for-dingux)-v1-0/msg20230/?topicseen#new gnuboy4d_v1.2.zip Author/Porter: SiENcE Download: http://sience.schattenkind.net/dingoo/gnuboy4d_v1.2.zip

Cromozome 0.8.1 Released

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Cromozome 0.8.1 Released August 13, 2010 PokeParadox delivers again, this time a cute Arcade game called Cromozome. Quote It's taken a long time and a lot of distraction, but after using CromoZome as a test bed to check Penjin on Dingoo, I gave one last push to get rid of the remaining critical bugs. And so I present you CromoZome which ran stably in demo mode for around 8 hours while I went to work last week. CromoZome is a score attack genetic survival game by PokeParadox, where you strive to keep your CromoZome alive, by eating the other CromoZomes. Info + Download Discuss it here: http://www.gp32x.com/board/index.php?/topic/55939-cromozome-0-8-1-released/ cromozome-dingoo.7z Author/Porter: PokeParadox Download: http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,27,396

Gmenu2x with QWERTY keyboard layout

Gmenu2x with QWERTY keyboard layout August 9, 2010 rigues has updated gmenu2x's keyboard support! Now we have a qwerty keyboard layout! Quote Hi folks, I loved joyrider's Gmenu2x port to the Dingoo (it is now my default menu), but I really hated the on-screen keyboard layouts (used to type icon names, etc) available, so I dug into the source code and changed them. The number of layouts available was reduced from SEVEN to only TWO. The "symbol" keyboard was removed, along with the four cyrillic ones (sorry if you need/like cyrillic). The available layouts now are QWERTY (including symbols) in lowercase and uppercase. IMHO, this is more sane than the alphabetical layouts used by default. The updated version is available on my website, linked below. If you already have gmenu2x installed, just change the executable. The archive also includes darfgarf's modified button mappings

Gmenu2x with QWERTY keyboard layout

Gmenu2x with QWERTY keyboard layout August 9, 2010 rigues has updated gmenu2x's keyboard support! Now we have a qwerty keyboard layout! Quote Hi folks, I loved joyrider's Gmenu2x port to the Dingoo (it is now my default menu), but I really hated the on-screen keyboard layouts (used to type icon names, etc) available, so I dug into the source code and changed them. The number of layouts available was reduced from SEVEN to only TWO. The "symbol" keyboard was removed, along with the four cyrillic ones (sorry if you need/like cyrillic). The available layouts now are QWERTY (including symbols) in lowercase and uppercase. IMHO, this is more sane than the alphabetical layouts used by default. The updated version is available on my website, linked below. If you already have gmenu2x installed, just change the executable. The archive also includes darfgarf's modified button mappings

The stuff of dreams, or why you should preorder a Pandora now

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Sometimes, somehow, a dream is given form.  Anyone who’s a half decent geek will know that Babylon 5 was such a dream , born out of the 1000 year war between the Shadows and every-bloody-one else.  Closer to our age and time, but no less magnificent for it, is the case of the Pandora Handheld. The “About the Pandora” link on Openpandora.org is rather more clinically and Teutonically unabashed about how their dream of “The most powerful handheld there is ” took shape: “ A few years ago, we (Craig, Fatih and EvilDragon) had the idea of creating an OpenSource Gaming Handheld based on the input of the community. Thus, the Pandora was born. Luckily, we found a lot of helpful people at the GP32X.com Boards: Michael Weston, who designed the hardware, Dave Cancillier, who designed the complete case and some top developers like notaz, DJWillis, skeezix, vimacs, Pickle, cpasjuste and Squidge, who worked on the kernel, the drivers, the OS and some software ports.” All t

Madplay - Play mp3 in background in Dingux

Madplay - play Mp3 in background August 7, 2010 SiENcE at it again! Now you can listen to your favorite songs while doing whatever you want. Quote Place the scripts somewhere on your SD-Card and add them in Gmenu2x. You need to set "DON'T Leave" Option on the Icon of the "madplay_play.sh" Script! But only there! Otherwise it won't play. Discuss it here: http://boards.dingoonity.org/dingux-releases/madplay-play-mp3-in-background madplay_background.zip Author/Porter: SiENcE Download: http://sience.schattenkind.net/dingoo/madplay_background.zip

VNC-Server for Dingux 0.1

VNC-Server for Dingux 0.1 August 6, 2010 Here is a very useful tool from SiENcE Quote VNC-Server for Dingux 0.1 TODO -keyboard support -mouse support Use vnc2mpg or vnc2swf ro record your VNC Stream into a Video File. Make great Dingoo Videos and leave me a message! Discuss it here: http://boards.dingoonity.org/dingux-releases/vnc-server-for-dingux-0-1/ fbvncserver_4dingux.zip Author/Porter: SiENcE Download: http://sience.schattenkind.net/dingoo/fbvncserver_4dingux.zip Download Source: http://sience.schattenkind.net/dingoo/fbvncserver_4dingux_src.zip August 6, 2010 Here is a very useful tool from SiENcE Quote VNC-Server for Dingux 0.1 TODO -keyboard support -mouse support Use vnc2mpg or vnc2swf ro record your VNC Stream into a Video File.

Thruster 1.3 released

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Thruster 1.3 released August 6, 2010 PokeParadox, the guy who´s going to give away a Pandora he got donated for his stolen one that was retrieved luckily, ported Thruster, a fun game in the veins of Spoout. Quote I was asked if I could also port Thruster to the Dingoo... well I did! (Thanks to zLouD and zear for actually testing and help getting it working.) Thruster is a fast paced cave flyer by Vilmos, where the goal is to reach as high as you can without crashing while eroding the landscape with your thruster. To do so you will need some fast reflexes and a good eye. Featuring: - Three different game modes - Two difficulty levels - High score tables with replay - You can watch previous games and see how the high scores were done. - Beautiful backgrounds by Mentis and Mrpropre - Three included ogg tracks with the ability to add any MOD, M

Another World for native firmware

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Another World released July 31, 2010 djdron released Another World for native firmware! For source code etc, visit the project's google code page: http://code.google.com/p/dingoo-newraw/ Quote New RAW - an Another World / Out of this world interpreter. Based on work of Gregory Montoir. Original game is by Eric Chahi / Delphine Software. You'll need datafiles from original game to use this interpreter. Instructions: Place game datafiles in the same folder with aw.app. Currently, only the english PC DOS version is supported ("Out of this World"). Control keys: pad left, right - move left/right. pad up - jump. pad down - squat. A - action. Other keys: left/right trigger - volume down/up. select - enter game code. start - game pause/resume. select + start - exit.

NDSMenu (native theme)

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NDSMenu (native theme) August 2, 2010 KiakuNamako released a set of NDS/Pokemon inspired themes for native firmware. Quote NDSMenu [Negative] Hi all. I created a Nintendo DS theme using Pikachu theme icons and Windows 7 Setup icon with a dark background. This theme is for dingoo native os only. Hope you enjoy! NOTE: Remember to change your font color to white when you apply this theme! NDSi Options NDSi options menu like theme for dingoo native os. I used the Pikachu theme icons for this. Hope you enjoy! NDSMenu Hi all. Created a Nintendo DS menu theme using the Pikachu theme icons. This is just like the NDSMenu [Negative] theme except original. Hope you enjoy this theme! NOTE: Remember to change the font color to black when you apply this theme. Discuss it here: http://boards.dingoonity.org/dingoo-hacks/ndsmenu-(negati

Biniax2 & BlueCube4D preview releases

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Biniax2 & BlueCube4D preview releases July 29, 2010 Not very new anymore, but better late than never. Quote To test my work-in-progress SDL for native port, here are two previously Dingux game now for native. They are preview releases though, because I've not yet fixed sound. Biniax 2 This port is based on the Dingux port by Ezial & Yoannd26, but with some tweaks and fixes. Game is originally made by Jordan Tuzsuzov. BlueCube4D Another Tetris clone, based on xdpirate's Dingux port. Discuss it here: http://boards.dingoonity.org/dingoo-releases/biniax2-bluecube4d-preview/ Biniax2-preview.zip Author/Porter: Harteex Download: http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,1,0,0,25,383 BlueCube4D-preview.zip Author/Porter: Harteex Download: http://dl.openhandhe

zear’s Openjazz

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OpenJazz release #1 August 4, 2010 zear has released his own version of openjazz and I have to say it kicks ass! Quote Hey guys, I'm here with a new release today. This time it's OpenJazz. I know there is a port of OpenJazz by yoannd26 already, though mine has a lot of improvements compared with the old port. Let's list the most important ones: * compiled against the latest svn (129), it has A LOT of updates, like:   - partial support of mode7 bonus level (on picture)   - all the levels are playable and completable   - partial support of the first boss - medivo guardian (on picture)   - plasma effect in the main menu   - partial support of the cut-scene movies   - many minor fixes * improved button mapping in-game and in the menu * fixed music not looping * support of two res

Nupdf 0.3

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Nupdf 0.3 August 1. 2010 Darfgarf has updated Nupdf Quote here you go, enjoy v0.3 changelog: added page rotation added goto specific page added config file added return to top of page on pagechange starting zoom level tweaked it hasn't cleared through the file archive yet, so download from here for now (will update once the archive has) (psst...there's a file called README *hint hint*) Discuss it here: http://boards.dingoonity.org/dingux-releases/nupdf-0-3-release/ nupdf_0.3_release.zip Author/Porter: darfgarf Download: http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,1,0,0,113,345

The Legend of Zelda - Return of the Hylian - Dingux

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The Legend of Zelda - Return of the Hylian - Dingux August 2, 2010 Zelda on DINGUX!!!! What a nice surprise after a long vacation Quote Hello everybody, I bring good news for Zelda series lovers! I just compile the game "The Legend of Zelda - Return of the Hylian" to Dingux. This is the first game of a trilogy developed by fans. My intention is to build all the three for Dingux, the first is already there  The buttons are mapped as follows: Start - Confirm; Select - Opens menu to save the game; A - Opens chests / read plates; B - Run; Y - Attack; X - Use selected item; R - Map; L + D-pad - Look around. Discuss it here: http://boards.dingoonity.org/dingux-releases/the-legend-of-zelda-return-of-the-hylian-dingux/msg19632/?topicseen#new zeldaROTH_dingux_v1.bin.zip Author/

SDL SLIDing

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SDL SLiDing - Beta Release August 2, 2010 Shi-Nil has released his first game(not port) for DINGUX Quote SDL SLiDing is my first original (not a port) game for Dingux. It's a implementation of te well known sliding puzzle or just 15 puzzle. The object of the puzzle is to place the tiles in order by making sliding moves that use the empty space. This still need to do some things, but it contains enough to play  Discuss it here: http://boards.dingoonity.org/dingux-releases/sdl-sliding-beta-release/msg19633/?topicseen#new SDL_SLiDing_v0.1b_bin.zip Author/Porter: Shin-NiL Download: http://www.megaupload.com/?d=7EVVMJ6B