Showing posts from September, 2011

Installing OpenDingux

In case you don’t like clicking youtube links, here is a video from the link below on how to install OpenDingux:

OpenDingux now a Developer Prerelease #2!

Things seem to creep up, and all of a sudden, we are at OpenDingux v2! This is the greatest thing since … well, booboo’s Dingux, and will ensure useful well supported Dingoos for years to come! Read on and enjoy!Second OpenDingux Developer PrereleaseSeptember 19, 2011, 10:39:54 AM by qbertaddictHere it is the second release of OpenDingux. It just keeps getting better and better!QuoteWe released an updated developer pre-release of OpenDingux, based on the feedback we got on the first pre-release. We had almost 500 rootfs downloads of the first pre-release and almost 200 toolchain downloads. There are still some rough edges, but adventurous users are encouraged to try this second pre-release, as long as they don't expect everything to work yet.
Most notable changes:
fixed double buffering when TV-out is active
made framebuffer cacheable; this can speed up rendering considerably
changed supported image formats for SDL_image; fixes games that…

vmu Dingoo – Now for Opendingux

VMU DINGOOAnd with the rebirth of the scene Dingoo, we have the new port of the VMU Dingoo ...Now you can use the emulator in OpenDingux!The VMU (memory card the Dreamcast) had the ability to store mini-games, small games that can be played without the intervention of a console. One of the most widely used Mini-Games VMUs was in Chao Adventure 2, Sonic Adventure 2, which allowed the player to "carry" your Chao VMU to the main game, and do things not possible in the game, how to get seeds to plant in your Chao Garden, name it, participate in "adventures" with her Chao, etc.. Other Dreamcast games also had their own mini-games to VMU, though not the majority.The roms must be in. Vms (detail: there are some homebrews on file for you to test).

DinguxCommand 2.1 – Chinese Font Support

DinguxCommand 2.1 - Chinese supportToday at 11:05:45 AM by jagotuIf you want Chinese language support in Dingux Commander, download this.Quote
thanks mia share his "dinguxcommand src"..
i have modified dinguxcommand2.1 for supporting chinese fonts..
what's new? chinese fonts
2.change font a little bigger
3.change V-keyboard's layout from 5 to 3...only keep english A-Z a-z 0-9 and some symbol...
if you want view chinese txt file,then you must change txt file to UTF-8..
if you dont need chinese filename can only raplace dinguxcommander.dge,and raname ttf file to wy_scorpio.ttf..
enjoy!Discuss it here:
Author/Porter: wy_scorpio

yeti3d Plus (Dingux and Opendingux)

yeti3d PlusToday at 10:56:33 AM by jagotuRemember yeti3d? Nice looking, nice running 3D engine for dingoo. It wasn't really usable in the first release, but this is much better! Thanks Dihegols and keep up the good work!QuoteNew to the community dingoo I am here to present my latest done after a long time reviewing code and fixing some bugs could compile the PRO version of the engine to Yeti3D Dingux to celebrate and bring to you the demo executable compatible with both Dingux as with OPENDINGUX.
The updated version of the engine named Yeti3d (Yeti3d Plus) features news, we can highlight the bug fix of enemies through walls, adding some sounds and game menus.
Note This is only the first version of the engine that I intend to improve more and more plan to be releasing new versions with the source code.Report any bug fixes to further feedback will help keep the project active.Discuss it here:

gpSP updated for Open Dingux

gpSP updated for ODSeptember 12, 2011, 03:00:25 PM by jagotuAyla has released another update that fixes a lot of bugs and is a little bit fasterQuoteHi there,
New week, new build!
New features:
Fixed a bug which occured when you entered the menu while pressing a key, that key was kept pressed once you exited the menu even if you stopped pressing it.
The GUI is now more simplified (and pink): the useless or non-working options has been disabled.
Fixed the generation of an illegal instruction on the dynamic recompiler. This increases a lot the compatibility.
Compiled with -O2 instead of -O3 (did gain ~1fps).Alternative GBA emulator was updated! Not only OD support, but some improvements were included, too.QuoteHi there,
Here is a new version of gpSP for OpenDingux.
What's new:
- support for double buffering
- the saves are now on local/home/.gpsp (which means that you can put …


Dingux-vectrexSeptember 11, 2011, 02:38:30 PM by jagotuThe already great dingux-vectrex has been update again! This release fixes a sound and crash bug. The download link has been updated
Better vectrex emulator based on caanoo-vectrex by Coccijoe! You can enjoy vector graphics on a portrait screen!QuoteHi, this a new emulator vectrex for dingoo, it's based on caanoo-vectrex (by zx-81).
This emulator is much faster than my other port, and there nice options.
I just try it on OpenDingux, please tell me if it run on legacy dingux too.
Roms have to be in the rom folder and Overlay in the "Over" folder.
Be carrefull about the overlay name
for exemple
.bin -> rom name
_rot90.png -> first overlay
_norm.png -> second overlay
I included some roms and Overlay (public Domain)Discuss it here:

Fleshchasmer for Opendingux


Download here.

Dingoo 12swap

[Dingoo] 12swapSeptember 15th, 2011, 09:01 Posted By: PSPReview

Newly released/updated for the Dingoo a320 and Dingoo a330
12swap is a little puzzle game, use OpenDingux mouse to play it
Download Here

Dingoo Space Invaders Arcade Cabinet

Space Invaders (スペースインベーダー Supēsu Inbēdā?) is an arcade video game designed by Tomohiro Nishikado, and released in 1978. It was originally manufactured and sold by Taito in Japan, and was later licensed for production in the United States by the Midway division of Bally.When first released, Space Invaders was very successful and popular. Following its release, the game caused a temporary shortage of 100-yen coins in Japan, grossed US$2 billion in quarters by 1982, and by 2007 had earned Taito over $500 million in profits.
This is my mini cab number 12 and this time I used a Dingoo A320 and a psone screen as usual. The buttons are sanwa 24mm and the stick... I don´t know the name, it´s from It´s 16 cm wide and can run several emulators for systems like nes, megadrive, neogeo... and with Dingux, a lot more. You can see the making off (in spanish) here:
Sorry, no plans/diag…

Dingoo v Sony Xperia Play Face Off

“I wanted to talk today about the Dingoo Digital A320 and the Sony Ericsson Xperia Play in terms of emulation (which is the main thing that I am interested in readers). Can the young pretender conquer the old foe? Or will the older machine win the day.. read on to find out..”Gordonbennett shares his findings in the biggest face off since Travolta and Cage: Check out his great work!

Barrage (06-09-2011) (Dingoo Linux Game)

Barrage (06-09-2011) (Dingoo Linux Game)ADDED SEP 9, 2011, UNDER: DINGOO LINUX (DINGUX)Barrage (ported to Dingux by Coccijoe) is a game created by lGames. Your objective is to destroy as much as possible enemy units. Short instructions are provided ingame. You need virtual mouse to play Barrage.Changes:* OpenDingux version added on the folder
* Key are fix for OD and menus updates.
* Use the virtual mouse intagrate in OD,0,0,0,30,499

LPairs (07-09-2011) (Dingoo Linux Game Port)

LPairs (07-09-2011) (Dingoo Linux Game Port)ADDED SEP 9, 2011, UNDER: DINGOO LINUX (DINGUX)LPairs is a Memory game from the LGame series. It requires a virtual mouse, so make sure to activate it.Changes:* OpenDingux version in the folder with sound support.
* Use the OpenDingux mouse to use it (select+B)
* When virtual mous is activate the game return to menu at first launch,0,0,0,25,498

New Opendingux Dingoo Linux Flavour … it’s smelling good!

First OpenDingux developer pre-releaseToday at 02:03:33 PM by qbertaddictIts been a long time coming but here it is! The first release of OpenDingux. This is a very early developer version so not everything will work out of the box. You should give it a try it is really, really, nice. Just make sure you read the wiki before taking the plunge: are very happy to announce the first developer pre-release of OpenDingux. OpenDingux is intended to replace the current (legacy) Dingux, offering a more modern and standardized distribution that is actively maintained. We try to make the transition as easy as possible and we need help from Dingux application developers and porters for that. Therefore we made this pre-release, so you can check whether your Dingux software works under OpenDingux as well.Discuss it here:
zx81's emulators compiled f…