| ScummVM 1.2.0 for Dingux            November 3, 2010
 ScummVM 1.2.0 for Dingux has been released 
 Quote ScummVM is a cross-platform interpreter for several point-and-click adventure engines. This includes all SCUMM-based adventures by LucasArts, Simon the Sorcerer 1&2 by AdventureSoft, Beneath a Steel Sky and Broken Sword 1&2 by Revolution, and many more.           -------------------
 Changelog:           -------------------
 1.2.0 (2010-10-15)
 New Games:
 - Added support for Fascination.
  New Games (Sierra SCI0 - SCI1.1):           - Added support for Castle of Dr. Brain (EGA and VGA).
 - Added support for Codename: ICEMAN.
 - Added support for Conquests of Camelot.
 - Added support for Conquests of the Longbow (EGA and VGA).
 - Added support for EcoQuest: The Search for Cetus.
 - Added support for EcoQuest 2: Lost Secret of the Rainforest.
 - Added support for Freddy Pharkas: Frontier Pharmacist.
 - Added support for Hoyle's Book of Games 1.
 - Added support for Hoyle's Book of Games 2.
 - Added support for Hoyle's Book of Games 3 (EGA and VGA).
 - Added support for Hoyle Classic Card Games.
 - Added support for Jones in the Fast Lane.
 - Added support for King's Quest I (SCI remake).
 - Added support for King's Quest IV (SCI version).
 - Added support for King's Quest V (EGA and VGA).
 - Added support for King's Quest VI (low and hi res).
 - Added support for Laura Bow: The Colonel's Bequest.
 - Added support for Laura Bow 2: The Dagger of Amon Ra.
 - Added support for Leisure Suit Larry 1 (SCI remake) (EGA and VGA).
 - Added support for Leisure Suit Larry 2.
 - Added support for Leisure Suit Larry 3.
 - Added support for Leisure Suit Larry 5 (EGA and VGA).
 - Added support for Leisure Suit Larry 6 (low res).
 - Added support for Mixed-up Fairy Tales.
 - Added support for Mixed-up Mother Goose.
 - Added support for Pepper's Adventures in Time.
 - Added support for Police Quest I (SCI remake).
 - Added support for Police Quest II.
 - Added support for Police Quest III (EGA and VGA).
 - Added support for Quest for Glory I/Hero's Quest.
 - Added support for Quest for Glory I VGA remake.
 - Added support for Quest for Glory II.
 - Added support for Quest for Glory III.
 - Added support for Slater & Charlie go camping.
 - Added support for Space Quest I (SCI remake) (EGA and VGA).
 - Added support for Space Quest III.
 - Added support for Space Quest IV (EGA and VGA).
 - Added support for Space Quest V.
 - Added support for The Island of Dr. Brain.
  New Ports:           - Added Android port.
 - Added Dingux port.
 - Added Caanoo port (based on the GP2XWiz port).
 - Added OpenPandora port.
  General:           - Removed the outdated PalmOS port.
 - Switched to the "fast" DOSBox OPL emulator.
 - Fixed a crash in the rjp1 player code affecting the FOTAQ Amiga version.
 - Added support for more original media layouts.
 - Added support for GUI localization.
 - Improved GUI by adding tooltips and radiobuttons.
 - Improved GUI usability by hiding more irrelevant options not supported by
 specific games.
  AGI:           - Fixed number of GFX glitches.
 - Made PIC drawing code picture perfect.
 - Added support of MIDI devices.
 - Added support for accurate Tandy sound emulation. Switched to it as default.
  Broken Sword 2           - Fixed missing speech in some cutscenes.
 - Fixed a memory leak that would eventually cause the game to hang.
 (#2976008 - BS2: Game lockup in British Museum)
  Drascula:           - Fixed number of GFX glitches.
 - Made many cutscenes smoother.
 - Changed behavior of items menu. Now it shows up on mouse up.
  Groovie:           - Added support for the Macintosh version of The 7th Guest.
 - Added support for custom MT-32 instruments.
  KYRA:           - Fixed some minor graphical glitches.
 - Implemented formerly missing recreation of some in game items.
 - Added support for playing Kyrandia 3 with the original CD file layout.
  LURE:           - Fixed bug where Goewin could get stuck in the Weregate
 - Fixed issue with Ratpouch repeatedly moving between two rooms
 - Fix for Goewin losing her schedule after Were-cave
 - Fix for player getting stuck in sewer exit room
  Parallaction:           - Made part one of The Big Red Adventure completable.
  SAGA:           - Fixed graphics glitches in several scenes.
  SCUMM:           - Several improvements in Maniac Mansion NES.
  PSP port:           - New backend design: fixed minor graphical issues and enabled 16-bit support.
 - Enabled playback of MP3 files using the Media Engine. This means that
 the port is optimized for MP3 files (as opposed to OGG).
 - Many optimizations. Everything should run faster.
  Wii port:           - Added support for USB2 mass storage devices (requires The Homebrew Channel
 >= v1.0.8 with IOS58).
  GameCube port:           - Added support for DVDs with the ISO9660 file system.
  GP2X port:           - Added support for dynamic engine plugins (experimental).
 - Reworked control system and better touchscreen support.
  GP2XWiz/Caanoo port:           - Improved downscale code to minimise 'tearing' corruption.
 - Reworked control system and better touchscreen support.
 - Renamed backend from GP2XWIZ to GPH to better reflect
 the supported devices.
 scummvm-1.2.0-dingux.zip            Author/Porter: ScummVM team
 Download: http://sourceforge.net/projects/scummvm/files/scummvm/1.2.0/scummvm-1.2.0-dingux.zip/download
 | 
Comments
Post a Comment