ScummVM 1.2.0 for Dingux November 3, 2010 ScummVM 1.2.0 for Dingux has been released Quote ScummVM is a cross-platform interpreter for several point-and-click adventure engines. This includes all SCUMM-based adventures by LucasArts, Simon the Sorcerer 1&2 by AdventureSoft, Beneath a Steel Sky and Broken Sword 1&2 by Revolution, and many more. ------------------- Changelog: ------------------- 1.2.0 (2010-10-15) New Games: - Added support for Fascination. New Games (Sierra SCI0 - SCI1.1): - Added support for Castle of Dr. Brain (EGA and VGA). - Added support for Codename: ICEMAN. - Added support for Conquests of Camelot. - Added support for Conquests of the Longbow (EGA and VGA). - Added support for EcoQuest: The Search for Cetus. - Added support for EcoQuest 2: Lost Secret of the Rainforest. - Added support for Freddy Pharkas: Frontier Pharmacist. - Added support for Hoyle's Book of Games 1. - Added support for Hoyle's Book of Games 2. - Added support for Hoyle's Book of Games 3 (EGA and VGA). - Added support for Hoyle Classic Card Games. - Added support for Jones in the Fast Lane. - Added support for King's Quest I (SCI remake). - Added support for King's Quest IV (SCI version). - Added support for King's Quest V (EGA and VGA). - Added support for King's Quest VI (low and hi res). - Added support for Laura Bow: The Colonel's Bequest. - Added support for Laura Bow 2: The Dagger of Amon Ra. - Added support for Leisure Suit Larry 1 (SCI remake) (EGA and VGA). - Added support for Leisure Suit Larry 2. - Added support for Leisure Suit Larry 3. - Added support for Leisure Suit Larry 5 (EGA and VGA). - Added support for Leisure Suit Larry 6 (low res). - Added support for Mixed-up Fairy Tales. - Added support for Mixed-up Mother Goose. - Added support for Pepper's Adventures in Time. - Added support for Police Quest I (SCI remake). - Added support for Police Quest II. - Added support for Police Quest III (EGA and VGA). - Added support for Quest for Glory I/Hero's Quest. - Added support for Quest for Glory I VGA remake. - Added support for Quest for Glory II. - Added support for Quest for Glory III. - Added support for Slater & Charlie go camping. - Added support for Space Quest I (SCI remake) (EGA and VGA). - Added support for Space Quest III. - Added support for Space Quest IV (EGA and VGA). - Added support for Space Quest V. - Added support for The Island of Dr. Brain. New Ports: - Added Android port. - Added Dingux port. - Added Caanoo port (based on the GP2XWiz port). - Added OpenPandora port. General: - Removed the outdated PalmOS port. - Switched to the "fast" DOSBox OPL emulator. - Fixed a crash in the rjp1 player code affecting the FOTAQ Amiga version. - Added support for more original media layouts. - Added support for GUI localization. - Improved GUI by adding tooltips and radiobuttons. - Improved GUI usability by hiding more irrelevant options not supported by specific games. AGI: - Fixed number of GFX glitches. - Made PIC drawing code picture perfect. - Added support of MIDI devices. - Added support for accurate Tandy sound emulation. Switched to it as default. Broken Sword 2 - Fixed missing speech in some cutscenes. - Fixed a memory leak that would eventually cause the game to hang. (#2976008 - BS2: Game lockup in British Museum) Drascula: - Fixed number of GFX glitches. - Made many cutscenes smoother. - Changed behavior of items menu. Now it shows up on mouse up. Groovie: - Added support for the Macintosh version of The 7th Guest. - Added support for custom MT-32 instruments. KYRA: - Fixed some minor graphical glitches. - Implemented formerly missing recreation of some in game items. - Added support for playing Kyrandia 3 with the original CD file layout. LURE: - Fixed bug where Goewin could get stuck in the Weregate - Fixed issue with Ratpouch repeatedly moving between two rooms - Fix for Goewin losing her schedule after Were-cave - Fix for player getting stuck in sewer exit room Parallaction: - Made part one of The Big Red Adventure completable. SAGA: - Fixed graphics glitches in several scenes. SCUMM: - Several improvements in Maniac Mansion NES. PSP port: - New backend design: fixed minor graphical issues and enabled 16-bit support. - Enabled playback of MP3 files using the Media Engine. This means that the port is optimized for MP3 files (as opposed to OGG). - Many optimizations. Everything should run faster. Wii port: - Added support for USB2 mass storage devices (requires The Homebrew Channel >= v1.0.8 with IOS58). GameCube port: - Added support for DVDs with the ISO9660 file system. GP2X port: - Added support for dynamic engine plugins (experimental). - Reworked control system and better touchscreen support. GP2XWiz/Caanoo port: - Improved downscale code to minimise 'tearing' corruption. - Reworked control system and better touchscreen support. - Renamed backend from GP2XWIZ to GPH to better reflect the supported devices. scummvm-1.2.0-dingux.zip Author/Porter: ScummVM team Download: http://sourceforge.net/projects/scummvm/files/scummvm/1.2.0/scummvm-1.2.0-dingux.zip/download |
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