Recompiled Dingux GNUBoy with remapped keys

GP2xs got sick of the GNUboy keymap, and so he rolled his own.  Grab it here:

GNUBoy with updated key mappings and save state

Postby gp2xs on Tue Sep 08, 2009 2:25 am

Hi,
I compiled joyrider’s Dingoo port of GNUBoy with booboo’s latest toolchain.
Made some simple changes to the default key mappings in main.c.
Switched the B and A buttons and mapped X and L buttons to save and load state which works.
The in-game saves work as before.
The Dingoo GNUBoy keys are:
B=B
A=A
X=Save State
L=Load State
R=Quit
I have not tested the save states extensively so back up your SD in case something goes wrong.
Before trying this you should back up your current game saves located in:
/local/home/.gnuboy/saves/Your Rom Names.sav
This version should work with previous in-game saves.
PS: Special thanks to joyrider for posting the updated source code.

Attachments
sdlgnuboy.zip
(187.41 KiB)

Comments

Popular posts from this blog

Dingoo A380 Review

Mancala for Dingux released (Mandingoo was released in 1975)

Idiot’s Guide to installing Dingux using Windows released

The Dingoo-Scene JXD S7800B (Rockchip 3188 SoC) Android Gaming Console Review

Dingoo representative at a320.freeforums.org !

Tauon PC-1 review

An interview with the creator of the Tauon PC-1, Volodymyr Mishin

How to show all your 17,083 c64 games from the c64 romset (archive.org) on the C64 Mini or C64 Maxi loader