Native Gnuboy teaser video!

Can’t be long now!

UPDATE (27 Sep 09):

ALF said...

I made some quick background images for this emu (in non fullscreen mode). Take a look:
Black: http://img268.imageshack.us/img268/9203/gbbgb.png

image
White: http://img32.imageshack.us/img32/6716/gbbgw.png

image
To author of emu: if you like these, I can send you a source in PSD, so you can design them as you like. (Contact ALF by clicking).

Comments

  1. still no fullscreen?

    ReplyDelete
  2. it will come, i first wanted to see something on the screen, then sound then sim file and few fixes of things i had broken while trying to get it to compile. i'll look into the scaler today as wel as some menu.

    ReplyDelete
  3. That'd be great. The Dingoo needs an emulator that can scale GB. So many great games and the file sizes are tiny!

    ReplyDelete
  4. It's a Game Boy emulator for native OS.

    Perhaps could manage a little appreciation for the work that's been done as opposed to mewling about what it DOESN'T do?

    ReplyDelete
  5. Could you make it work also on Gemei X760+? PLeeeease :D I beg you!

    ReplyDelete
  6. okay scaler is working it comes from alekmaul, who in turn had gotten it from the mame sources :) (it's way faster than what i had made). gamesaves are saved in the loaded rom dir now as well. added a splash screen but still no menu. my dingoo is charging atm :)

    ReplyDelete
  7. I made some quick background images for this emu (in non fullscreen mode). Take a look:
    Black: http://img268.imageshack.us/img268/9203/gbbgb.png
    White: http://img32.imageshack.us/img32/6716/gbbgw.png

    To author of emu: if you like these, I can send you a source in PSD, so you can design them as you like.

    ReplyDelete
  8. Nice, thank you for your work. I'm really looking forward for a working GB emu on the Dingoo!

    Thanks again!

    ReplyDelete
  9. ok a little update, i had some problems (crackling) with the sound but know what's causing it and it's fixed now. the menu is done as well as the frame's (which can be user defined). there's still a small bug with save state slots but i'll look into that tomorow. As well as some weird slow downs now and then even though it doesn't seem to affect fps so must be sound or something else :)

    ReplyDelete
  10. Nice work!

    Thanks! A native GB emu is what the Dingoo needs!!! :)

    ReplyDelete

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