Saturday, September 5, 2009

C64 on its way to Dingux

The cries and begging for a C64 emulator may soon be over, now that mrLogan has answered the call.

A little bit of good news:
As of this morning my Dingux powered dingoo is happily running imposible mission for the Commodore 64 ,Full speed & Full Sound, oh yes!
It's still going to need a few tweaks such as:
Switching between keyboard, joystick 1 and joystick 2
Virtual Keyboard
File selector
Also its running with support for .d64 files i.e. no zip support, however I was thinking it wouldn't take much to add a batch script to the front end which would unzip a zip file containing a .d64 before running it. If I use the same name for the .d64 everytime then it shouldn't create additional space requirements and provide zip support "on the cheap" so to say.

Let the celebration begin!



  1. OMG OMG OMG OMG OMG That would be soooo cool

  2. This is will be the APEX of the Dingoo in my book. I can't wait and thank everyone involved in bringing the C64 to the Dingoo. The only thing that could make it better would be a USB keyboard ...sadly, I've already been told by others that it is impossible to attach a keyboard to the Dingoo. Still, this will be fantastic.

  3. Can't wait for this.. hopefully will be as cool as it sounds.

  4. AWESOME!!!! Now if I can just bribe someone for a Atari 800 port!!!

  5. Preview is up