An alternative to Dmenu is now available! Grab it here.
DinguXMB v1.0 (26/08/2009) A Cross Media Bar for the Dingoo A320 Copyright (C) 2007 Mikael Ganehag Brorsson Port by Slaanesh continuing work from BooBoo's port. =============================================================================== INTRODUCTION `DinguXMB' is an alternative launcher for the Dingoo run Dingux. It has the same visual layout as the Sony Cross Media Bar. DinguXMB is a port of the original GP2XMB. =============================================================================== ORIGINAL NOTES GP2XMB is currently under heavy development and you are encouraged to try out the latest version and come with new suggestions and patches to improve the quality of the software. The following features should be included in GP2XMB in the future: - Game Launcher (Divided into a shortcut lanucher and a browser) - Photo Viewer (Close to finished, only minor things and bugs left) - Music Player (A simple Vorbis player, libmad support in the future) - Video Player (Pre-design, Currently uses the internal player) - Settings Menu (Various settings implemented) =============================================================================== INSTALLATION Installing DinguXMB is fairly straight forward. - Unpack the binary release to a directory ie. /usr/local/dinguxmb - Copy the 'main' script to /usr/local/sbin. The 'main' script assumes that you have installed to /usr/local/dinguxmb. Edit it if necessary. - The executable is dynamically compiled. You need the latest rootfs. To run, start your Dingoo (with Dingux). =============================================================================== KEYS Press 'A' to select Press 'B' to cancel or go back Press 'L' to decrease volume. Press 'R' to increase volume. Press 'X' to create a shortcut. You must have a valid executable currently highlighted from the games section (see below). Press 'SELECT' to exit. The 'main' script provides a 5 second countdown. The intention is that you can safely use this time to switch off. =============================================================================== GAME LAUNCHER Only executable files ending with '.sh' or '.dge' are recognized by the launcher. Accompanying '.png' icons are also displayed (nice!). I think it would be a good idea of the Dingoo A320 community standardizes to these two of suffixes. '.sh' for scripts '.dge' for binary executables All my future releases will follow this format. =============================================================================== NOTES - Many features are missing. Many features already work. - You will have to experiment a little. - For now, it launches games/applications and has the ability to create shortcuts which is good enough for me. ===============================================================================
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Just wondering, what about those emulators that don't have any suffix at all? I thought e.g. that Snes9X doesn't have .dge at the end...
ReplyDeleteAnyway, can't wait to have this on my Dingoo, looks much better than dmenu in my opinion!
rename it :-) ?
ReplyDeletei love the dmenu ... i'll wait for some guys to test this thing...
ReplyDeletebut anyways , this looks Great !!
I couldn't get this to auto-launch with the included "main" script, but it worked fine when launched from DMenu.
ReplyDeleteedit "main" like that:
ReplyDelete#!/bin/sh
export SDL_NOMOUSE=1
export HOME=/usr/local/home
cd /usr/local/dinguxmb
./dinguxmb
sync
echo "Restarting in 1 seconds"
sleep 1
echo "Restart"
Peace!
how can i add it in dmenu ??
ReplyDeletenice... but how to play snes???snes need command line
ReplyDeletehow to associate .smc to snes9x ?
ReplyDelete