Booboo identifies the cause of slowdown, readies new release

After posting on his blog a theory about DMA starvation causing the slowdown, Booboo wrote a program to further investigate, and has determined the real culprit: A bug in the original firmware that affects the pixel-clock multiplier. In layman's terms, the pixel clock speed after being initialized on a dual boot system is less than that of the original, leading to the slowdown. However, this also fixes the screen tearing issue, which is an advantage to some. Booboo says that he has already fixed the problem and is readying a new release, but is ironing out some additional discrepancies with the GPIO. He also posted code to aid anyone who would like to write a program that adjusts the pixel clock speed (similar to the programs from A600 that adjust clock speed). Kudos to Booboo for finding (and fixing) the problem so fast!

Comments

Popular posts from this blog

Dingoo A380 Review

Mancala for Dingux released (Mandingoo was released in 1975)

Idiot’s Guide to installing Dingux using Windows released

The Dingoo-Scene JXD S7800B (Rockchip 3188 SoC) Android Gaming Console Review

Dingoo representative at a320.freeforums.org !

Tauon PC-1 review

An interview with the creator of the Tauon PC-1, Volodymyr Mishin

How to show all your 17,083 c64 games from the c64 romset (archive.org) on the C64 Mini or C64 Maxi loader