Jorgehj starts coverage of Dingoo development on his blog

Jorgehj, a Spanish developer has commenced work on Dingoo development on his blog at http://blog.tipesoft.com/Click here for an English translation. Jorgehj says:

As new user of the Dingoo (this already in Spain but days in arriving to me would take), would want to contribute something to the knowledge of this forum, mainly in the part of development. I hope to be able to help in the programming for this apparatus.
In blog.tipesoft.com podeis to unload the sources of first examples the commented SDK to help its understanding (there am addition to understand as they are used and it has not been to me especially difficult).
Good I hope that me as far as possible ayudeis in the creation of a first simple game. There will already be time for some more complex.

Jorgehj has some sample C++ code on his blog. Wish I knew what it all meant, but it can only be good for the homebrew scene.  Thanks Jorgehj! PS Jorgehj, if you have time, could you answer these questions?

Comments

  1. Just downloaded the sample code and ran it in VS2008. It runs fine with some warnings and the header files from the s2d package are reasonably documented. These comments and these examples are actually a very nice starting point.

    The references to the platform specific stuff are already defined in the project btw, so ndon not include the inc and lib in your global C++ VS settings.

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