Sunday, November 15, 2009

GnuBoy freeze fix

In case you have a newer Dingoo without a paw mark on the back, you might have freezing issues with GnuBoy (native). Here’s a fix for the problem.

Update: There has been reports both from people saying it does work and from people saying it doesn't. Feel free to write in the comments if it works / if it doesn't work for you (if you have the dingoo without the paw mark).

This is a fix for memory leaks which caused it to crash on the newest dingoos, those without a paw mark.
I added my implementation of Spiller's great idea for an auto memory reclaim function.
/Harteex

Download

9 comments :

  1. Thanks! This fantastic!

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  2. Someone over at Dingoonity seems to still have problems. How is it working out for everyone here?

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  3. Thanks to developments like this, soon it won't matter if your Dingoo is pawed or un-pawed.

    Someday this whole "un-pawed" thing will be a blip in Dingoo history.

    Dingoo hist
    Dingoo hist
    Dingoo his-to-ry!

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  4. I'm afraid this version still freezes on my non-paw Dingoo.

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  5. Still freezes on my non-paw as well. To answer another question from the other boards, I do have the hacked megadrive fix sim installed. The other freeze fixed emus all work with the newer versions though (ColecOO, SMSgoo, Lyngoo).

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  6. The problem is this is just a fix from Haartex to soothe everyone till and if JoyRider fixes the issue. Try to do an update jukebox and remove the Hacked version of MegaDrive let us know if that resolves the issue.

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  7. Hello, I have a non paw version, 1.1 firmware, tried doing this, gba games sill freeze up. It pops up a gray box with " 0,... " written inside it. Pops up for a second or two very randomly. Would love a fix.... Would updating firmware to custom or 1.2 help in this matter?

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  8. Nope, still freezes.

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  9. Thanks heaps, this worked perfectly for me! A little jumpier than the original emulators at start-up, but who cares, the games run great. Cheers!

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