Tuesday, November 25, 2014

Gamestreaming desktop consoles (PS3/X360/PS4/XOne) to Android (and other) devices

Universal Gamestreaming method




posted a guide (in spanish, use translator) for gamestreaming our desktop consoles (PS3/X360/PS4/XOne).

The main goal of this guide is providing an universal method for streaming/gamestreaming our desktop consoles, and get them on our devices such Android consoles, allowing to play on it in normal way, using the android console controls directly, and get a new way to play on desktop consoles, even in remote (outside our local network).

This guide is part of the Guide for Gamestreaming that i published some days ago. (and is so extensive for translating to english for now)

Note: WiiU is not included for now because there are some tech problemas that don´t allow to use this device for streaming.

The client devices may be from many kind.

  • Android device
  • IOS device
  • PC Widnows
  • PC Linux
  • windows phone
  • Google Chrome Browser (with add-ons enabled)

etc.

(Example running streaming of PS3 on Google Chrome browser via Kainy)

The client of the streaming depends on the the streaming solution you choice.


  • Limelight
  • Kainy
  • Splashtop Gamepad THD


The guide includes these three alternatives, because with this is possible to bring some alternatives for people that don´t have a compatible NVidia GPU for use within LimeLight, the other solutions may work fine for other GPUs.


The solution is divided in two parts:

Part 1: Streaming audio/Video from your desktop console to some device to be used as screen, and play using the normal controller connected to their desktop console

Part 2: once you get the part 1 running, you can control your desktop console by the client streaming device, and with this allowing remote gamestreaming (outside your local network)


Part 1: Audio/Video Streaming


With this, you can play on your desktop console using something similar to gameklip, or directly on your tablet using the desktop console controller.

You will need:


  • A capture card for your video output from desktop console
  • A software for previewing the video captured. (Debut, Totalmedia Extreme 2, TV View, etc. Any software that don´t generate lag in the image)
  • A software for streaming (Limelight, Kainy, Splashtop THD)
  • A tablet, smartphone, etc. that will be the client of streaming
  • A desktop console that you want to stream, and a wireless controller (you will play with this, connected to their console)


example:


Schemma:



Part 2: Complete GameStreaming (Audio/Video/Control)


If you need control your desktop console from your device, i.e. for remote playing, then you will need:

  • A capture card for your video output from desktop console
  • A software for previewing the video captured. (Debut, Totalmedia Extreme 2, TV View, etc. Any software that don´t generate lag in the image)
  • A software for streaming (Limelight, Kainy, Splashtop THD)
  • A tablet, smartphone or similar with a gamepad connected, or an android console etc.
  • A desktop console that you want to stream
  • Optionally, may need a controller from the desktop console, for authenticate process of the gamepad.
  • A Titan One device, for controlling our desktop consoles from streaming client.


Example:


Schemma:



The guide is on my blog. I started a discussion thread in spanish on elotrolado, and i want to start other similar thread in english here. I want to help people that want to try this, but my time for now is low (so much work, end of the year, etc), but i will try to check forums for people that need some help.

I will update this post with some videos of samples with this method.

Many usage examples of streaming desktop consoles

Playing PS3 over gamestreaming, using an Android stick TV and X-Arcade controller

Playing X360 on iPega GP9700, with gamestreaming (controlling the desktop console within iPega controls)


Using new Layout for playing FPS within Mouse&Keyboard. This case, playing PS3-GTA5 on iPega GP9700





Hope you found interesting and useful this info.

Zalu2!

Thursday, October 16, 2014

JXD S7800B 8GB - CyanogenMod 11 Kitkat (With Power/Sleep fix) Rom!

[30.08.2014][ROM] JXD S7800B 8GB - CyanogenMod 11 Kitkat (With Power/Sleep fix)

Thought I would give people a heads up in case some wasn't aware about the beta of a ported CM11 rom.   Seems great so far  :)
ROM Download:
http://www.arctablet.com/blog/forum/crewrktablets-rk3188-entwicklung-customroms-development-croms/jxd-s7800b-gamepad-8gb-kitkat-cyanogenmod-11-rom/
Rom Installation:
1. Download Rockchip Batch Tool 1.7: http://www.cloudstor.es/file/m1_OTM0OA/
2. Connect your S7800B to your computer via USB 2.0 (avoid USB 3.0 ports).
3. Power up your device and run the file RKBatchTool.exe (requires administrator) on your computer.
4. You'll note the tool shows a pink color indicating the status (device is connected).
5. Click the "Switch" button and your device will reboot. Install drivers via Device Manager.
6. Press the "Reset" button your device, wait for it to boot up.
7. Again, click the "Switch" button, this time the area above will turn green - programming mode ready (if it doesn't you didn't install the driver).
8. Select the desired flash image file (.img) and press "Restore".
Power Button/Sleep Fix (RK3188-T users):
For those people who have the power button/sleep bug in most custom roms (RK3188-T users) you will also need to flash the extracted kernel.img from Webclaws 2G/SPECIAL rom.
Kernel.img/Flash tool:
http://boards.dingoonity.org/jxd-devices/%28kernel-only%29-powersleep-fix-for-jxd-s7800-%28rk3188-t%29/

Thursday, September 18, 2014

Rockbot 1.0.3 released

Rockbot is an open-source, SDL based, game engine to replicate old style Rockman (aka Megaman) games, being as close as possible to Rockman 1-6, and an editor made with Qt, for custom graphics, weapons, bosses, enemies and level creation.

 A must have game to run on your Dingoo Dingux and Android game console.







Changes in 1.0.3:
- fix stage boss jumping out of screen
- fix player falling beyond floor after dying to a boss
- password now stores the selected player
- restart stage music after dying to a boss
- fix Ape walking midair
- better control on player speed
- better speed limit (40 fps)
- lower touch damage


As usual, you can get it from our downloads page.

Saturday, August 16, 2014

Spec Envy – iReady Much W1Android console/Smartphone comin’ real soon now …

 

This svelte looking WTF is that device will evidently be available real soon now, and perhaps sooner than that if you’re game to make contact with the nice folk at iready here.

It appears to be a MTK 6592 2 GB powered smartphone, with an IPS 720p screen ++ thing, but its asking price of over $250 might be a little hard to stomach if it doesn’t change. Here are the published specs:

Dimensions
176.25*73.5*13.25mm

Weight
155g(without battery)

Operating System
Android 4.2

Processor
MT6592,octa-core

RAM
2GB

Storage
16GB

Battery Capacity
3000mAh

Display
Size
5.0 inch

Resolution
Black

Type
1280*720 pixels

Connectivity
Frequencies
GSM:850/900/1800/1900MHz

WCDMA: 2100M/1900M/900MHz

Other
Bluetooth 4.0

Wi-Fi 802.11 b/g/n

GPS

Sunday, August 10, 2014

ScummVM 1.7.0 "The Neverrelease" for Dingux

ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed!

ScummVM supports many adventure games, including LucasArts SCUMM games (such as Monkey Island 1-3, Day of the Tentacle, Sam & Max, ...), many of Sierra's AGI and SCI games (such as King's Quest 1-6, Space Quest 1-5, ...), Discworld 1 and 2, Simon the Sorcerer 1 and 2, Beneath A Steel Sky, Lure of the Temptress, Broken Sword 1 and 2, Flight of the Amazon Queen, Gobliiins 1-3, The Legend of Kyrandia 1-3, many of Humongous Entertainment's children's SCUMM games (including Freddi Fish and Putt Putt games) and many more.











A year has passed and ScummVM 1.7.0 is here.
With this release we have added support for 45 completely new games. These are:
  • The Neverhood
  • Mortville Manor
  • Voyeur
  • Return to Ringworld
  • Chivalry is Not Dead
Also, we have updated the MT-32 emulator, added an OpenGL backend, improved many aspects of the GUI, enhanced the AGOS engine, made Urban Runner's videos less CPU-demanding, fixed tons of bugs in dozens of SCI games, improved sound in Loom and Indiana Jones and the Last Crusade and improved platform portability for the Tony and Tinsel engines.
But this is not all. We have added experimental support for the OUYA console (we couldn't add GCW-Zero support simply because sev still awaits his console from Kickstarter), made major improvements to the PS2 port and merged the Bada with Tizen ports.
The full list with all changes mentioned can be found in our release notes and the release can be obtained as usual from our downloads page.
Everybody Way Oh!


Source: http://scummvm.org/

Dingux Port:  http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,20,725

Source Code: http://sourceforge.net/projects/scummvm/files/scummvm/1.7.0/scummvm-1.7.0.zip/download?use_mirror=freefr&download=

Saturday, August 9, 2014

Reicast Dreamcast Emulator makes Android party like IT’S 1999

It’s not a new new thing, but for those not yet in the know (like, um, me) the Reicast Dreamcast Emulator is now completely playable on any decent Android gaming machine! Don’t take my word for it. Here’s proof:

How to disassemble your GCW-Zero

Looking for a step by step on how to disassemble your GCW Zero? (So soon? It’s only been a 2 year wait!). Well fear not, Fosamax has your back, and the tutorial to prove it, which you can find here: http://boards.dingoonity.org/gcw-general/gcw-zero-disassembly-and-d-pad-mod-tutorial/msg110661/#msg110661

Thursday, August 7, 2014

How to connect serial something to something on your GCW Zero for something console, um …

It’s got alligator cables and raw PCBs! What else can any self respecting geek want? Well, you can read all about it here:

http://wiki.surkow.com/Serial_Console

It allows you to connect the GCW Zero to your computer and output the early boot messages to an external display, and also gives you control of the device through a terminal at the end of the booting processing.

Anyhow, it’s good to know you can do this. Yessiree.

Tuesday, July 22, 2014

NVidia confirms Shield 2 is a tablet! I knew Shield 1. Shield 1 was a friend of mine.

It is rare that 80’s presidential politics has much to say about 2014 gaming, but then, black swans appear, like now.

After months of speculation, Nvidia has confirmed that its impending Nvidia Shield 2 gaming device is a … tablet?! Tablet? Yes, let’s call a spade a spade. It’s a well specced beast of a tablet, but the fact is that unlike the Shield 1, which was a daring, hideously ugly but damned functionally excellent piece of gaming kit for the handheld android (retro)gamer, the Shield 2 looks to be JAFT – just another frickin’ tablet, with an optional controller.

Optional.

Look, here it is; so optional, it’s floating in space. Which is, of course, the subliminal message of this image: to gamers, the Shield 2’s optional controller is as optional as air in space. 

The special designed controller should make gaming on the tablet feel more like a full PC ...

When the Shield 1 was released, the general consensus of reviewers was that it was a bold move to dominate a niche market, but that more time was needed to see if this would pay off for Nvidia. Time appears to have told its tale. Close, but no cigar, and obviously, no payoff! While the Shield 1 was undoubtedly the best handheld device of its class, it appears that  with Shield 2, Nvidia is confirming that the market for a truly handheld android gaming device just isn’t big enough to sustain continued product development in that direction.  With the confirmation that Shield 2 really IS a glorified tablet, fans of handheld (retro)gaming are going to have to wait a bit longer for their dream product.

Monday, July 21, 2014

New JXD S7800B review on Ausdroid.net

Click to enjoy: http://ausdroid.net/2014/07/11/retro-gaming-with-the-jxd-s7800b-android-powered-console/

s7800breview-ausdroid

Version 2: S7800B 1.6GHz - (Tweaked+vSync Fix+60Hz+Apex Launcher) ROMs

Version 2: S7800B 1.6GHz - (Tweaked+vSync Fix+60Hz+Apex Launcher) ROMs

Current Version: webclaw-tw116-9.img:
This is a collection of ROM's for all JXD S7800B devices (3188 & 3188-T SoC's). These ROM's include a working vSync fix (resolves frame dropping issues) in games and when playing back video / movies. Battery life is also significantly increased! Includes all previous stock JXD fixes, my previous "WebClaw ROM v1.0.2" fixes as well as SD Card Swap w/better Google Play Store compatibility.
I've tried to include fixes, patches, and features based on everyone's feedback ("some people like this, some people like that") - hence the ROM collection.
On another note, the new Kernels (dubbed by JXD as version 1.1.5 and / or KitKat versions) are [currently] terrible. I won't be creating a new / updated 1.X ROM as I think we've all beaten the 1.X versions to death. Hopefully JXD will come up with something good w/KitKat.
Over 42000+ downloads!
webclaw-tw116-9*.img: (recommended - CPU speed is not everything).

Code: [Select]

CPU @ 1.6GHz
GPU OC @ 600MHz (better performance for PSP and PSX games).
RAM OC @ 600MHz (better performance for PSP and PSX games).
vSync issues fixed!
Removed (Stupid) Applications
New Apex Launcher - no more missing icons!
2GB/4GB/6GB NAND Storage (option)
Fixed JXD keymapper update system.
SD Card / NAND Swapped (option)
Play Store Fixes w/Improved Play Store Compatibility
Performance updated MALI (video) drivers
Built on my WebClaw 1-02 Kernel
Added CIFS Support
Updated WiFi drivers

Download: (2GB NAND): http://www.kinderwater.info/webclaw/webclaw-tw116-9-VSYNC(2GB).zip
Download: (4GB NAND): http://www.kinderwater.info/webclaw/webclaw-tw116-9-VSYNC(4GB).zip
Download: (6GB NAND): http://www.kinderwater.info/webclaw/webclaw-tw116-9-VSYNC(6GB).zip
Download: (2GB NAND + SD / NAND Swap): http://www.kinderwater.info/webclaw/webclaw-tw116-9-VSYNC(2GB)SWAP.zip
Download: (4GB NAND + SD / NAND Swap): http://www.kinderwater.info/webclaw/webclaw-tw116-9-VSYNC(4GB)SWAP.zip
Download: (6GB NAND + SD / NAND Swap): http://www.kinderwater.info/webclaw/webclaw-tw116-9-VSYNC(6GB)SWAP.zip
Stupidity / Leech / Google Translate Check Leech to Every Forum in the World Check:

Code: [Select]

If I was a complicated username in a world of pumpkins I would be dingoonity and snappy password is my name in lower-CASE.

* Note that the GPU OC works on non-T series only; for those who have devices made post October 2013 the CPU will run at 1.6GHz but the GPU will max at 466MHz (which is still technically an OC). Attempts to bypass this (and allow the 600MHz GPU OC on all devices) resulted in choppy performance is PSX and PSP emulators. In all cases the DDR RAM will run at the same speed as the GPU (466MHz with T series and 600MHz with non T series devices).
Change Log:
117.9 // New vSync fix technique, build.prop changes (Nexus 7), updated some APK's, updated SU, updated SU binary, updated Apex Launcher.
117.8 // Beta of newer 1.5 kernels (too many issues so stopped development) - new JXD ROM team = idiots. Sticking with 1.02b kernel.
117.7 // Fixed resolution changer, removed JXD launcher, added Apex Launcher, modified build.prop, added CIFS support, new WiFi drivers
116.6 // Skipped (introduced some graphical issues).
116.5 // more build.prop changes (Samsung S4), fixed charging powered off bug, fixed stuttering bugs, fixed resume from sleep.
116.4 // build.prop and boot.img optimizations.
116.3 // Reverted back to 1.02b kernel - solved stuttering issues.
116.2 // Added new launcher, added 4GB options, cleaned up additional applications. Introduced Mali and DDR OC's.
116.1 // Initial release 4GB options, updated PlayStore hack. Fixed JXD Keymapper. Added vSync fix. Imported fixes from 1-02.
Removed (Stupid) Applications:
WifiDisplay.apk (simply put, it doesn't work right)
RkApkinstaller.apk
RkExplorer.apk (just about anything off the Play Store is better - serious users get Root Explorer)
+ anything else Chinese (bloatware crap)
* All ROM's are properly rooted with the latest SU binary and SuperSU apk. Emulators run at 60Hz.
Installation:
1. Download Rockchip Batch Tool 1.7: http://www.cloudstor.es/file/m1_OTM0OA/
2. Connect your S7800B to your computer via USB 2.0 (avoid USB 3.0 ports).
3. Power up your device and run the file RKBatchTool.exe (requires administrator) on your computer.
4. You'll note the tool shows a pink color indicating the status (device is connected).
5. Click the "Switch" button and your device will reboot. Install drivers via Device Manager.
6. Press the "Reset" button your device, wait for it to boot up.
7. Again, click the "Switch" button, this time the area above will turn green - programming mode ready (if it doesn't you didn't install the driver).
8. Select the desired flash image file (.img) and press "Restore".
* Boot.img (root and charging fixes), Kernel.img (overclock and general function) and System.img (vSync + JXD fixes) have been modified - youcan't simply replace the Kernel. A full "Restore" is required.
Known Issues:

  • HDMI video output capped at 42FPS (max).

Why are there so many ROM releases?
The JXD S7800B is a pretty unique device. Two versions of this unit exist, and each require a different kernel to get the best speed of out them. Fix one issue, and it breaks RK3188-T devices, fix another and RK3188 users have problems. It's very hard to balance both. Competition out there really is focused on RK3188-T devices - which means they are slower but only have a single kernel (so modifications are easy to test). Further, there were many ROM versions released by JXD (.05, .08, .09, .14, and .16). JXD never released very good release notes on what changes were in these ROM's. This doesn't help ROM developers like me as now I and the community have to test things to find out! Lastly, JXD has not released the a source Kernel, so updates and fixes are nothing more than hackjobs.

« Last Edit: July 17, 2014, 01:05:11 AM by WebClaw »

Wednesday, June 18, 2014

SQRXZ 4 and Xump by RETROGURU for OpenDingux

The fourth part of the (now) quadrology Jump’n Think series Sqrxz brings you onto an cold icy island. Shiny marbles, evil penguins and ghosts, underwater creatures and many more to expect. Original Sqrxz made by Marcus Vesterlund and John Holmvall. Game made by the boys and girls from Retroguru.






Dingoo A320 OpenDingux port by Sergei Kolesnikov (Exl)

More Information & Download here: http://www.sqrxz.de/sqrxz-4/

Souce: http://boards.dingoonity.org/dingux-releases/sqrxz-4-v1-00-by-retroguru/




Xump - The Final Run is a simple multi-platform puzzler by Retroguru. Initially released by Psilocybin Development in 2005 the game has been improved in almost every aspect you can imagine. New graphics, new levels, new music, new options, new everything...

Help Holger to clean up deserted space fields. As this is a very dangerous task for a human being a headbot named Xump will be the one who has to suffer.

Your main task is to clean all dissolveable tiles on several single-screen levels by simply stepping on them, one by one. Few fields are secured with mines and need a double tap. Mines can be blown up when passing by or deminded by Xump when staying on this specific field for a short moment. Certainly the mission sounds easier than it will be.






Dingoo A320 OpenDingux port by Sergei Kolesnikov (Exl)

More Information & Download here: http://retroguru.com/xump/

Source: http://boards.dingoonity.org/dingux-releases/xump-v1-00-by-retroguru/



Thanks a lot to Kojote and Exl from RETROGURU for these nice games that also work on my Dingoo A-380. You guys really rock.

Tuesday, June 3, 2014

Dingoo A330 reviewed in Blackpool Gazette

Things are slow in Blackpool on a Tuesday.  Which explains this:

http://www.blackpoolgazette.co.uk/what-s-on/gaming-review-dingoo-a330-1-6649552

Capture

I’ve never been to Blackpool, but know it well enough from The Beano. I gather it’s famous for pebbly beaches, donkeys, seaside amusements and presumably therefore, penny arcades, which makes the A330 a natural fit for the local rag.

Monday, May 26, 2014

Dingoo A-380 Custom Firmware updated to V2.11.08 "RetroDD"

Source: http://boards.dingoonity.org/dingoo-technology-a380/firmware-v2-0016-with-neo-geo-zip-support/

Re: Dingoo A-380 Custom Firmware V2.11.08 "RetroDD"

Dingoo A-380 render by Santo

The Dingoo A-380 CFW Version 2.11.08 is available for download.

New in CFW V2.11.08:
Moved swap to External MicroSD card to improve read/write speed.
Added SDL VICE 2.4.6 with sound fix for the Dingoo A-380.
Added new UAE4All build with sound fix for the Dingoo A-380.

The swap file is moved to the External MicroSD card in this version to improve the read/write times with the FinalBurn Alpha emulator. There's also an updated SDL VICE build with sound fix and a new UAE4All build with sound fix for the Dingoo A-380.
Lot's of Commodore love with this release.  :)
Thanks a lot to retrodd for his help with testing the new CFW and updated emulators.

Grab Dingoo A380 v2.11.08 firmware here: http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,42,723

Tuesday, May 13, 2014

SDL-VICE updated to 2.4.6 for Dingoo A-380/A-320e/A320(OpenDingux)–Thanks Aliengrey!

SDL-VICE 2.4.6 for Dingoo A-380/A-320e/A320(OpenDingux)

Here's an updated SDL-VICE version for the Dingoo A-380, A-320e and A320 (OpenDingux).

Quote

What is VICE?
VICE is a program that runs on a Unix, MS-DOS, Win32, OS/2, Acorn RISC OS, BeOS, QNX 4.x, QNX 6.x, Amiga, GP2X, Dingoo, Syllable, SkyOS or Mac OS X machine and executes programs intended for the old 8-bit computers. The current version emulates the C64, the C64DTV, the C128, the VIC20, almost all PET models, the PLUS4 and the CBM-II (aka C610)

http://www.viceteam.org/#vice
Download: http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,72,722
Source code: http://sourceforge.net/projects/vice-emu/files/development-releases/vice-2.4.6.tar.gz/download
Note: Compiled with the OpenDingux toolchain. Remember to change the resolution from 320 pixels to 400 pixels on a Dingoo A-380 (with factory kernel) and a Dingoo A-320e. Tweaked for maximum performance with sound fix. Runs almost every game full speed with good sound. There's a sound bug in VICE or SDL that makes the sound terrible with VICE.
To work around this issue start a game. When the game is loaded and starts to run press the SELECT button on your Dingoo to enter the Configuration Menu. Go to the sound settings and disable the sound. Press the left twice to go back to the game. Repeat these steps to enable the sound again and enjoy your game with good sound like you expect it to be.  ;)
Enjoy.

SDL-VICE running on a Dingoo A-380

Video by retrodd

Thursday, April 24, 2014

JXD S7800B - Maetel´s Custom ROM Supercharged Pombagira V1 Based on 1.5 04/21/2014

Another custom rom – the JXD S7800B is rolling in it these days; yay yay yay!:

Maetel´s S7800B Custom ROM Supercharged Pombagira V1 04/21/2014

Based on : JXD Firmware 4.2.2 V1.5 0313 03/13/2014
Download Maetel´s S7800B Custom ROM Supercharged Pombagira V1 :


https://www.mediafire.com/?i34ntqst2n1xghc

227MB Only !

List of changes :
Stock AOSP Launcher
1560Mhz Kernel
Right Thumbstick Range 1/-1
Removed unnecessary apps to made a "AOSP clean ROM"
Play Store Compatibility
Android Stock boot animation
Fast Boot
No more Status bar (Hold home to "recent apps" and "Volume - + Power" to take screenshot)
Resolution Fix (Wild Blood and many others)
Rooted
New Mali 400 Drivers
Supercharged
New Wifi Drivers
Deep Sleep Fix
Super SU, Lucky Patcher, Flash, Chelpu´s modified Play Store, UC Browser, quick Boot, Solid Explorer, RD Client and antutu´s CPU Master added.
All Chinese garbage removed
If you want Swap Internal/SD go to Settings/Storage and choose "Select External SD Card" and Reboot
Pictures :



How to install using Rockchip Batch Tool:

Thursday, April 17, 2014

Maetel releases Exucaveira JXDS7800B Custom ROM

This is a Custom ROM for JXD S7800B based on JXD´s Stock ROM 4.2.2 V1.1.4 1.6Ghzwith Root, Supercharged and Tweaked. Tested on 3188T and 3188 Devices.
20.000+ on Antutu !

Download V2 of Supercharged Custom ROM (17/04/2014) codename Exucaveira :
http://www.mediafire.com/download/p5ish7x3scejvov/S7800B_Exucaveira_ROM_V2_by_Maetel.7z
Pictures :


V2 List of modifications :
Added/Modified :
Stock AOSP 4.2 Launcher (No 3rd party or JXD but the real Android Stock launcher)
Status Bar has been hidden by default (Visual area upgrade and all actions have Physical buttons, if you want open the bar hold power button and choose "Display Status Bar". To take a screenshot hold Volume Down + Power)
160 LCD Density
60Hz Fix (Thank´s to vektor from Openhandhelds)
vSync fix (Thank´s to Phjanderson http://www.freaktab.com/showthread.php?7150-rkpatchomatic-tool-overclock-vsync-fix-any-binary-rk3188-kernel!)
Modified Framework (Better Google Play compatibility)
Swapped Internal/micro SD Memory (Thank´s to Techno'CRACKS' http://forum.xda-developers.com/showthread.php?t=2346389)
Solid Explorer (Multi Windows File Explorer)
1.600Ghz Kernel
Google Keyboard (KitKat)
Root
Flash
JellyBean Stock Boot Animation
Lucky Patcher (Useful to remove ADS)
Chelpu´s Modified Google Play (Game Authentication)
QQ Player ( Play any know video format on earth)
FlashFox (Modified Firefox, the best browser with Flash Support)
Chome
Supercharged ( Memory Management by Zeppelinrox http://forum.xda-developers.com/showthread.php?t=991276)
Quick Boot (Easy way to reboot or enter on CWM (not installed by default).)
Microsoft RDC (Remote Desktop Client)
Removed :
Android Keyboard AOSP
AOSP Browser
Default Live Wallpapers
APK Installer
Contacts
Email
Emulator Store
Explorer
Gamecenter
Gmail
Google Talk
Test App
Wifi Display
Chinese Keyboard

How to install :
1 - Download the Rockchip Batch Tool ( Drivers dont work on Windows 8.1 ) : http://www5.zippyshare.com/v/50262018/file.html
2 - Click on "..." icon on the FW Patch
3 - Connect the USB cable in S7800B, now you see a "Pink" Square on "Connected Devices", click on "Swith" button and now you see a "Green" Square.
4 - Click on "Restore" Button and wait the process end.

20.000+ Antutu points on this baybee = sweet Maetel, keep up the great work!

Tuesday, April 15, 2014

New A380 Custom Firmware and a Chips Challenge Bonus!

Hats off to Alien Grey for continuing to support the device that’ll never die, the A380! Alien has released a new CFW … and to keep you playing, a new version of Tile World AKA Chip’s Challenge, for your Dingooing pleasure! Way to go!

The new Dingoo A-380 CFW V2.11.04 "Exmortis II" is available for download:

HERE: http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,42,721

What's new:

1. The kernel has been replaced with an updated factory kernel. The kernel has been updated by d_smagin for better compatibility. A second kernel is no longer needed except maybe for charging the battery. It's still possible to boot the factory kernel with the VMLinux files to charge the battery if necessary.
2. There's a new dmenu item added to enable and disable the swapfile. The first time you change the Swap in dmenu to On it's going to make the 128MB swapfile. This takes some time so wait patiently till you hear the "Plop" sound and the icon animation continues.
3. The CFW Nintendo emulator has been updated by d_smagin to version 2.2.2. This version has improved sound and a full screen scaler.
4. The CFW FinalBurn Alpha emulator has been updated to version 0.2.96.86. This version supports more games but does no longer support .fba format.
5. The dmenu items Capcom System 1, Capcom System 2 and NEO-GEO from CFW Emulators has been removed.
Note: Don't use Swap if you don't need it. Enable it when necessary and disable it when no longer needed.
Enjoy another fine CFW release.  ;)
Edit: Changed swapfile size from 192MB to 128MB because of freezes while playing games. If you downloaded the CFW Emulator Pack before this message than you've got to delete swap folder from your Dingoo A-380 and replace it with this one:https://www.firedrive.com/file/D7F780278FDBD583

Read more about CFW for the A380 here: http://boards.dingoonity.org/dingoo-technology-a380/firmware-v2-0016-with-neo-geo-zip-support/630/

And Chips Challenge here:

This is a port of Tile World (Chip's Challenge) for the Dingoo A-380 CFW.

Tile World is an open source emulator of Chip's Challenge, able to
emulate both the original Atari Lynx version as well as the Microsoft
Windows version. Chip's Challenge remains a popular game even today,
despite having been introduced in 1989. Thousands of unique levels have
been created by fans.
Download: http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,25,720

Source code: https://github.com/senquack/tileworld-for-handhelds
Author: Senor Quack (Dan Silsby)
More information by the author can be found here: http://boards.dingoonity.org/gcw-releases/tile-world-for-gcw-%28chip%27s-challenge%29/
Note: Copy the TileWorld folder to game folder on the external MicroSD card or it won't work. The CHIPS.DAT file isn't included because it's copyrighted. If you want to play the original Chip's challenge levels you should copy the CHIPS.DAT file to the data folder that you can find in the.tworld folder.

Saturday, April 5, 2014

Heroes of Might and Magic for Android devices!

Dreams comes true... Working Heroes III (and more PC classic on the way)!

Hello all,
There are great news for all adorers of Heroes of Might & Magic III and timeless PC games of 90's.
Moscow-based software company Eltechs (previously known for their Android ports of Doom & Heretic) released a fully working port of HoMM3 onto Google Play ten days ago.

Unlike VCMI and other previous methods of running this game on ARM devices under Android, this app (called Heroes 3 Runner) works surprisingly good! Yes, it's not perfect at all, there are some sound hiccups, occasional crashes and noticeable slowdown in scrolling/drawing, but it's more than playable - and everything works well (except of LAN/modem/Internet multiplayer, but hotseat is working, of course!). And Eltechs is keep updating this app (current version: 1.0.2).

 

Heroes 3 Runner (like similar Doom and Heretic ports from Eltechs based on Eltechs' ExaGear Mobile software:

Quote

This game is powered by Eltechs ExaGear engine. Eltechs ExaGear is a mixture of virtualization and binary translation technology that translates in run-time Intel x86 code to ARM one. Along with translation this engine applies sophisticated optimization algorithms to bring high performance experience to end-users.
By the end of the day we can bring desktop applications to mobile devices at no costs.

It requires a ~100 MB cache (downloaded with installation) and entire Windows folder of HoMM3 installed on your Win PC (works with GOG Complete version, by the way). Then all that you need is copy that directory in app's subfolder PUT_HEROES3_HERE and that's all. You may enjoy the game for free for 3 days before app will ask you to purchase a 30 days pass or "full version" to play forever. Cost of "full version" is about 150 rubles (~$4.25) which is blatantly FAIR PRICE for such treasure.
Unfortunately, Heroes 3 Runner was taken off from Google Play last night (probably because of some copyright's claim from UbiSoft), and while it unavailable there, you may use legit apk and cache from devs (they were released on popular Android Russian forum 4PDA.ru):
APK: http://yadi.sk/d/ISSKSvjkLojkW
Cache: http://yadi.sk/d/aARZVyhoLMjb5 (unzip it in sdcard/Android/obb)
Official site: http://eltechs.com/play-heroes-of-might-and-magic-iii-on-your-mobile-devices/
Google Play: https://play.google.com/store/apps/details?id=com.eltechs.heroes3 (taken off for now)
System requirements: Android 3.0+, 105 MB of free NAND. Device with 7"+ screen is highly recommended for playing, but this app works with smaller screens as well. Heroes 3 Runner currently doesn't support Intel-based devices and an exclusive for Android.
More games are expected to follow (for example, a preliminary build of Might & Magic 7 was also released on 4PDA.ru) - currently devs are discussing their next release with 4PDA's members. Diablo, Arcanum, Fallout, Elder Scrolls and Civilization games currently among most popular requests :D!

Sunday, March 30, 2014

DeenOX’s JXD S5800 phablet tablet review

Aching for a phone that will also work as a handheld game device? Check out DeenOX’s take on the latest JXD phone/phablet/tablet (It’s always worth reading his fab reviews! Check out his blog for more). Like Mr Sheen, is there anything this phone cannot clean?:

[REVIEW] Phablet/Console JXDS5800 (Quad-Core, 5")

[REVIEW] JXDS5800 (Quad-Core, 5")

Note: In first place, apologize my rude english. I do my best for writing directly in english, avoiding automatic translators, but is possible i do some mistakes. I will be glad receiving any improvement or fix, if you consider necessary, but in general speaking i think the main content of the article is understandable (most of this article is technical information). Hope you don´t get problems on reading it.
NOTE This is a summarize version of the original article located on my blog.
Acknowledgments
To GeekBuyiung for send me a sample of JXDS5800 device to test it and write this review.
Usage of this article
Author give permission to use this review, part of this or by a link reference, to anybody wants to use it, with only one condition that you must keep the author of this article, and the original source, that is on my blog.
For any update for the content of this article, i suggest to visit the link avobe.
Package contents(Unboxing y full description of the package contents)
When the package is opened, we found the following elements thats, i understand, are part of any standard shippment for this product.

  • JXDS5800 device
  • Headphones
  • MicroUSB cable (for data and charging)
  • MicroUSB OTG cable
  • USB wall charger
  • EURO connector for charger
  • User guide
  • User reference
  • Warranty
  • JXD Sticker

Product information

According with the manufacturer, or searching info on web pages, we can found many sources of information about the device and sometimes these information may be not consistent (may be different from one web page to other), and this may cause some confusion for anybody that wants to get info about this product.
On this section i will post the info i get from the manufacturer (or is not possible, the web page that i consider more reliable), listing only the relevant points for a tech analysis of the product, and omit these points that don´t get any relevant info about the device (as many time we found on many pages, things such video capabilities, mail capabilities, etc, that really are software based features that we can install on the device, and not a real feature of the device itself)

  • Chipset: MTK6582, Quad-Core Cortex A7
  • Screen/Display: 5-inch IPS Bright LCD, Resolution: 960*540 pixels
  • Touch Panel 5 point Capacitive Screen (G+G )
  • Communications: 3G (WCDMA) Calling+2G (GSM) Calling
  • Network: Wi-Fi (802.11 b/g/n), built-in 3G (WCDMA)
  • RAM: 1GB DDR3
  • Flash: 8GB Flash, support external TF card up to 32GB
  • OS: Android 4.2
  • Buttons: Direction buttons, ABXY, Dual LR, Dual analog joysticks, select, start, Vol+/-, Reset, POWER, Home, Back, Menu and Mode switch button
  • G-Sensor: 3 Axis Gravity Sensor
  • Bluetooth: Support
  • GPS: Support
  • Camera: 0.3MP Front Camera, 5.0MP Rear Camera
  • Battery: Built-in 3000mAh replaceable and rechargeable lithium-ion battery, Charge with 5V 2A DC adaptor or USB charging (slow)
  • Sound device: Speaker, phone receiver and MIC
  • I/O USB2.0 High Speed
  • OTG: Connet Keyboard, mouse, Ethernet, U disk and Hard disk
  • 3.5mm Stereo earphone mini jack
  • Size: Length: 198mm Width: 156mm Height: 88mm

Info from the device itself (Android info)
In first place, to get a reliable source of info about the system, i take some screenshots from the same device showing android system info (thata usually is insufficient), and from another software that can give us more detailed information about the system, and with this info we can get a general idea about the capabilities of the device.

Default programs on the device
Antutu Benchmark X System Info

Benchmarks

For people that don´t know about these programs, i can tell (in short words) that a benchmark is a program or normalized test that runs on a device. These tests give points (usually, averaging many results) the performance of a device, in the way that the final total point may be useful to compare, in a simple and direct way, the general performance between many devices.
There are so many benchmarks on Google Play Store, but in my test usually i use the most populars.
For the running of these benchmarks, the initial conditions of the device are:

  • CPU Frequency: 1.3 GHz
  • CPU Governor: Hotplug *
  • Screen Resolution: 540x960 pixels
* most of MTK devices come with a non optimal performance governor. In most cases, this governor set the CPU to the specified speed, but enable only one core (disabling others). For this reason, i use this governor (that enable all the cores) but setting minimum and maximum cpu speed to the same value (in this case, to 1.3GHz), to emulate something similar to Governor performance.
Antutu Benchmark X Edition (Google Play version)
This is a version special anti-fraud edition from this popular benchmark.
Many manufacturer do some tricks to bring best results when running Antutu Benchmark, most of these tricks is temporal overclocking the CPU/GPU, when the SoC detect the benchmark is running. For this reason, this special edition of Antutu Benchmark was created, to avoiding these kind of cheats/tricks from manufacturers, offering a real result for their tests.
Note: running this test, the device hangs on 87% of the benchmark.

Forcing to stop and load the test, appear the following results:

Summarizing points:

  • RAM Operation: 687
  • RAM Speed: 907
  • CPU integer: 1726
  • CPU float-point: 1037
  • 2D graphics: [540x960] 977
  • 3D graphics: [540x960] 4816
  • Storage I/O: 801
  • Database I/O: 620
  • CPU frequency: 1300 MHz (x4)
  • Multitask: 2764
  • Total: 15388
Galería Youtube









Pros, cons and improvements.

As in every product, there are pros and cons points that are good to mention in a clear way. These points will help to us to decide if the device features are enough for what the user are looking for in a device of this kind.
Pros are based on features that highlight, comparing the device with another similars, or these features improve the experience of the user.
In the another hand, the cons are these points that worse the experience, or the feature is not enough for fulfill what we expect from the device.
Finally, the improvements pints are some features or specs that i think must be improved in a supposed new version of the device, and will generate a better experience in my opinion.
Pros

  • L2 and R2 buttons included in the layout of the device
  • IPS Screen
  • Bluetooth
  • Back camera enough for photos and other usages (Scanning, etc)
  • System running smooth.
  • Bluetooth have good operation range
  • System boots so quick, between 8 and 15 seconds.
  • There is no need of doing swap for microSD. The system settings have an option to select the destination disc for the system.
  • All gaming buttons are included on the Keymapper.

Cons
  • The critical issue is the Overlapping button. This limit so much to this device, basically with emulators (Android games can be played without problems in general speaking)
  • Device size, may become a problem for cusomers that want to use this device as normal phone.
  • L1 & L2 and R1 & R2 are so close, and is so easy to accidentally press wrong buttons.
  • Monoaural speaker. Really is not a big problem, but with two spaces for speakers, most users will expect a stereo front sound.
  • Wifi antenna, after doing sone testing, i conclude that the wifi antena range is so weak.

Improvements
  • Redesign of L1, L2, R1 and R2 buttons.
  • Add a cover case for transportation and protect with this the sticks of the device
  • reduce some the lenght of the device, for become to a more practical device to use as phone.
  • Of course, fix any issue with overlapping buttons.
  • Add CIFS support to the firmware.
  • Add HDMI port.

Conclusion

This is an evolved 5" JXD device, and must the base for future devices of this size.
Adding L2 and R2 (to 5" device) is something that customers was asking for a while to JXD.
For customers that are looking for a good 5" alternative, this may be one for considering, but take note, point to the new revision of this device (if exist), to avoiding the overlapping problems.
Thanks to their 60Hz screen refresh rate, many emulated games run smoothly and looks so good, in special PSP games.
I have a mix of good and bad taste of this device. Is a clear example that what may be a good 5" alternative to Android gaming console, but there are some things that relegate this to "just another try".
If JXD fix all the problems of this device, then will be a very intersting android gaming console (i doubt that this device is a good alternative for normal phone usage)
If you´re interested on this device, most probably when releasing this review JXD release their new fixed device (and if i can get one of them, i will write about it too)