Posts

Booboo releases system installation pack & toolchain

Big news for all you windows users! Booboo has released a package containing the kernel image & a root-filesystem in ROMFS format. What this means to you is drag'n drop support; there is no need for the ext2/3 filesystem anymore. Other notable improvements in this release include usb file-transfer (via ftp), menu auto-run & another boot-speed increase. For devs we have an updated toolchain and many more libraries include in the rootfs. Grab them on booboo's google code & stop by his blog for more details & instructions.

New version of GMU beta for Dingux

A new beta release of GMU has been released! Read, discuss and download here: http://wejp.k.vu/dingoo-a320/new-gmu-beta-release-for-the-dingoo-0-7-0-beta3#comments Thanks wejp!

Video of native Dingoo Odyssey emulator

Image
scastromkt has posted a video of the new native Dingoo Odyssey emulator in action!

Nice little picture

Image
Found the above in my travels … cute.

zman_3007’s .zip file makes getting the main Dingux apps going a whole lot easier!

Image
Installing Dingux comes in 4 distinct stages.  At the moment, it goes like this: 1. Flash Booboo’s dualboot patch (to allow Dingoo to boot to Linux) 2. Prepare an SD Card with a FAT partition, and a Linux (EXT3) Partition 3. Put the linux kernel (“Zimage” file) in the FAT Partition 4. Create the directories Dingux expects in the EXT3 partition (Also known as installing the “rootfs”) Then, after you’ve done all that, what will happen? You’ll see, effectively, this (only against a black screen … very hardcore): <Penguin picture> Blah blah linux blah init setup dll very technical stuff stuff code code module blah blah …. Blah blah linux blah init setup dll very technical stuff stuff code code module blah blah …. Blah blah linux blah init setup dll very technical stuff stuff code code module blah blah …. Blah blah linux blah init setup dll very technical stuff stuff code code module blah blah …. Blah blah ...

NeoPop-SDL Proof-of-Concept

This morning Zear and I (mostly Zear ;]) managed to get NeoPop-SDL (a Neo-Geo Pocket/Color emu) to compile statically and run straight away. Currently it runs slow, without sound and with graphical artifacts outside of emulation, but it does run (games are emulated just fine). If you'd like to take it for a test run you can grab the executable here , or if you'd like to help take it out of it's POC status you can download the source here . Hopefully all of us (or rather the few of us who had them) will soon be re-living fond memories of past handheld joy. =]

Biniax 2 released!

Image
It seems it was only yesterday that Yoannd26 released Biniax v1.0.... wait... it was only yesterday! Well, not to be outdone he's gone & released an updated version. This version is more colorful & looks very entertaining! Yoannd26 would like to thank Ezial for helping him with this version of the game. Thanks guys! We're all looking forward to more releases =D Download it here , Discuss here (french forums, translated link)