ScummVM is a program which allows you to run
certain classic graphical point-and-click adventure games, provided you
already have their data files. The clever part about this: ScummVM just
replaces the executables shipped with the games, allowing you to play
them on systems for which they were never designed!
ScummVM supports many adventure games, including LucasArts SCUMM games (such as Monkey Island 1-3, Day of the Tentacle, Sam & Max, ...), many of Sierra's AGI and SCI games (such as King's Quest 1-6, Space Quest 1-5, ...), Discworld 1 and 2, Simon the Sorcerer 1 and 2, Beneath A Steel Sky, Lure of the Temptress, Broken Sword 1 and 2, Flight of the Amazon Queen, Gobliiins 1-3, The Legend of Kyrandia 1-3, many of Humongous Entertainment's children's SCUMM games (including Freddi Fish and Putt Putt games) and many more.
A year has passed and ScummVM 1.7.0 is here.
With this release we have added support for
- The Neverhood
- Mortville Manor
- Return to Ringworld
- Chivalry is Not Dead
But this is not all. We have added experimental support for the OUYA console (we couldn't add GCW-Zero support simply because sev still awaits his console from Kickstarter), made major improvements to the PS2 port and merged the Bada with Tizen ports.
The full list with all changes mentioned can be found in our release notes and the release can be obtained as usual from our downloads page.
Everybody Way Oh!
Dingux Port: http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,20,725
Source Code: http://sourceforge.net/projects/scummvm/files/scummvm/1.7.0/scummvm-1.7.0.zip/download?use_mirror=freefr&download=