Sunday, December 26, 2010

uZX Spectrum Emulator – 0.1 Xmas Preview for Dingux

Here is a new *[developia] product uZX for Dingoo under Dingux, wich is a Spectrum 48, 128, +2, +3 emulator. This emu emu is bassed and or inspired on this emus: fZX32, ASpectrum, GP2Xpectrum, FUSE + libspectrum. Many options are going to be enabled on next version, but this one is quite playable, has virtual keyboard, save key combination and the other main features from other *[developia] emus, like several formats compressed roms support, savetate with screenshot, and so on.
Enjoy and Merry XMas!!!

Download: uZX 0.1 XMas Preview - Dingoo

Saturday, December 25, 2010

DinGear v1.3 (source code released)

DinGear v1.3 (source code released)
December 23, 2010

Here is another update for Dingear. Some cool new features and options have been added.

Quote

Release v1.3:

- More emulator speedup.
- Added a screen configuration menu which will be displayed
  the first time the emulator is run (a file called HVMODE.CFG will be created
  in GAMES directory and will be used afterwards with the selected screen orientation).
- Added more volume levels.
- Buttons can now be configured (saved as DINGEAR.CFG).

Discuss it here: http://boards.dingoonity.org/dingoo-development/dingear-v1-0/msg25356/?topicseen#new

Dingear.zip
Author/Porter: hitchhikr
Download: http://franck.charlet.pagesperso-orange.fr/DinGear.zip
Download Source: http://franck.charlet.pagesperso-orange.fr/DinGear_src.zip

NXEngine (Cave Story) BETA 1 Dingux

NXEngine (Cave Story) BETA 1
December 23, 2010

CAVE STORY!!!!!!!!!!!!!!!!!!!!!!!

Quote

BETA 1 release of NXEngine for Dingux, a clone/engine-rewrite of the classic jump-and-run platformer Cave Story.
v103 23/12/2010 (http://nxengine.sourceforge.net)

Hello everyone.

This is a BETA release of NXEngine, meaning, some stuff is still missing.
And by some stuff I mean the soundtrack. The performance of the music part of the engine on the Dingoo is terrible,
it is stuttering and lagging. That's why I disabled it by default (you can still re-enable it through the menu).
I know, a Cave Story without it's soundtrack is not the same. But it's better to have a music-less Cave Story
on the Dingoo than not have it at all, right?
When will the music support be fixed? Can't tell, it's not up to me, but to the original author of this engine.
If you want to bug her about it, I encourage you to mail her at kty(at)lavabit(dot)com. I originally planned to wait
with the release until I get a music patch from her, but after several months of waiting I decided to release
this nice beta in it's current form. I know you guys were waiting for it as well

Download: http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,35,474

Ingredients:
* 1 x Dingoo A320/A330 with Dingux installed
* 1 x mini/microSD card
* 1 x NXEngine
* 1 x Win32 version of the original Cave Story 1.0.0.6 english datafiles

Preparation:
1) Extract the contents of NXEngine onto your SD card.
2) Copy the "Doukutsu.exe" and "data" dir from the original datafiles into the newly extracted "nxengine" dir
3) Run nx.dge executable
4) Wait a moment. The black screen on the first run is normal

You can remove "Doukutsu.exe" file after the first successful run.

In case of any trouble installing it, follow the instructions that appeared on your Dingoo's screen after you
launched nx.dge

Merry Christmas!

PS.  The nx.png icon is nicked from GP2X version of Cave Story, I hope they don't mind
PS2. Yes, I'm still working on GP2X/WIZ/Caanoo/Pandora versions of NXEngine.

Discuss it here: http://boards.dingoonity.org/dingux-releases/nxengine-(cave-story)-beta-1/msg25337/?topicseen#new

nxengine-dingoo-beta1.tar.bz2
Author/Porter: zear
Download: http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,35,474

ScummVM 1.2.1 "Børk Børk Børk" released for Dingux!

ScummVM 1.2.1 "Børk Børk Børk" released!
December 19, 2010

ScummVM has been updated. Grab it now!

Quote

The last ScummVM release in this year just has been released. This is a maintenance release and is aimed to fix several important bugs since 1.2.0.

Particularly we added Hungarian and Brazilian translations of the GUI, and made bugfixes to the Cruise, Groovie and Lure engines.

Discuss it here: http://forums.scummvm.org/viewtopic.php?t=9192

scummvm-1.2.1-dingux.zip
Author/Porter: Countless People
Download: http://sourceforge.net/projects/scummvm/files/scummvm/1.2.1/scummvm-1.2.1-dingux.zip/download
Download Source: http://prdownloads.sourceforge.net/scummvm/scummvm-1.2.1.zip?download

Dingear 1.2

Dingear 1.2
December 22, 2010

Another release of DINGER for the native os.

Thanks to www.dingoobr.com

Quote

Translation from www.dingoobr.com

hitchhikr launched another update emulator Dinger . In this new version (1.2) some minor errors were corrected, among them a problem referring to full screen ( fullscreen ). For those who do not know this emulator that runs on the system's native Dingoo, emulates consoles Master System, Game Gear and Sega SG-1000.

Discuss it here: http://www.dingoobr.com/?p=3821

dingear.zip
Author/Porter: hitchhikr
Download: http://franck.charlet.pagesperso-orange.fr/DinGear.zip
Download Source: http://franck.charlet.pagesperso-orange.fr/DinGear_src.zip

Tuesday, December 21, 2010

SMSPLUS v1


SMSPLUS v1

« on: Today at 08:22:52 AM »


Hi,
Yes thats right its another SMSPLUS port...you can never have too many ports right Wink
I started this before Dingear was released, if I had known someone else was working on a port I would probably not have bothered but hey the work is done now so I may as well release it.
Just in case you have never heard of SMS Plus, it is a Sega Master and Sega Game Gear Emulator originally created by a bloke called Charles MacDonald ( http://http://cgfm2.emuviews.com/ ).
Downloads are below.
http://reesy.gp32x.de/smsplusv1.zip
http://reesy.gp32x.de/smsplusv1_src.zip
Installation instructions can be found in the readme.txt found in the zip file but basically just copy the contents of the smsplusv1.zip file to the Games directory on your Dingoo and then update your jukebox.  You should then be able to launch SMS and GG roms via the Roms menu option on your Dingoo.
Press SELECT to enter the menu system where you can change various settings and save or load your games etc.
The emulator is based on the excellent Dingoo SDK created by Flatmush and Harteex and so should work on all Dingoo models.
Later
Reesy

Dingear 1.0 for Native OS

Dingear 1.0 for Native OS
December 19, 2010

Dingear has been updated to version 1.0

Thanks to www.dingoobr.com for the news.

Quote

Via Translation:

hitchhikr launched, after some trial versions, version 1.0 of the emulator Dinger . This emulator, which runs the system's native Dingoo, emulates games from Sega Master System , Sega Game Gear and Sega SG-1000 . It was based on the popular emulator SMSPLUS .

Below is more about this emulator, controls, and setting up (the author's words):

Discuss it here: http://www.dingoobr.com/?p=3811#more-3811

Dingear.zip
Author/Porter: hitchhikr
Download: http://franck.charlet.pagesperso-orange.fr/DinGear.zip

Rockbot 0.1 RC1 dingux

Rockbot 0.1 RC1
December 18, 2010

Rockbot has been updated to RC1

Quote

Hello fellow Dinguxers!
I've just released the 7th beta for Rockbot , a game much like Megaman that is multiplatform, made using C/SDL.  This is the last beta for version 0.1, meaning it is fully playable, even if it does have a series of bugs.
In this version, we added an official port for Dingux, we hope you guys enjoy and help reporting bugs or contributing with code, graphics, music, sounds or ideas.

More information can be found here: http://rockbot.upperland.net

Discuss it here: http://boards.dingoonity.org/dingux-releases/rockbot-0-1-b7/

Rockbot_Dingux.zip
Author/Porter: protomank
Download: http://rockbot.upperland.net/files/0.1/RC1/Rockbot_Dingux.zip

Megademo IV 2 dingux … inspired by Megamind?

Megademo IV 2
December 19, 2010

Here is a nice little demo for us.

Quote

I wonder why they've called it Megademo ... it's rather a short one...

Discuss it here: http://boards.dingoonity.org/dingux-releases/megademo-iv-2/

mdiv2-dingux.tar.gz
Author/Porter: zeitpunk
Download: http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,38,472

Thursday, December 16, 2010

Dingear v0.2 (preview) - Another smsplus port but with a major twist

Dingear v0.2 (preview) - Another smsplus port but with a major twist
December 12, 2010

Another update for the new SMS/GG Native OS emulator has been released.

Quote

Hi,

Here is the preview of another port of SMSPLUS but specifically crafted for the Dingoo console.
There's still several small issues (like the sound volume being extremely low) and no decent menus yet
however it already have some exclusive features i haven't found in other emulators:

- Fullscreen with bilinear filtering (ipu).
- Hardware vsync on both tvout & lcd.
- Full framerate (obtained via heavy use of the processor mxu and the ipu running in parallel).

I don't know if it works as planed on ILI9325 based consoles.

Commands are:

Left trigger: reset (sms)
Right trigger: exit
B: button 1
Y: button 2
Select: full screen on/off
Start: start (gg)

Discuss it here: http://boards.dingoonity.org/dingoo-development/dingear-v0-1-(preview)-another-smsplus-port-but-with-a-major-twist/msg25040/#msg25040

DINGEAR.zip
Author/Porter: hitchhikr
Download: http://franck.charlet.pagesperso-orange.fr/temp/DINGEAR.zip

Dingear 0.1 (preview) Native

Dingear 0.1 (preview)
December 13, 2010

Here is a new sms emulator for us. This is for the native os.
Thanks to www.dingoobr.com for the news

Quote

Translated from website...

hitchhikr launched the emulator Dinger . The emulator, which emulates games Master System, is a port of the emulator SMSPLUS , released a few weeks ago by reesy .

But, unlike the port mentioned above, which runs in Dingux specifically, the Dinger has been ported to run on the system's native Dingoo. As you can see, this is a version preview . Therefore, the emulator has a few bugs , such as not have menus or run with extremely low volume. But in contrast, already incorporates some nice features, such as running with full framerate , hardware v-sync on the TV-Out, and LCD screens and full-screen option with bilinear filtering.

To the comrades who enjoy a good emulation of the Master System, this emulator, although it has limitations at this time, it shows good for this job.

Discuss it here: http://www.dingoobr.com/?p=3795#more-3795

dingear.zip
Author/Porter: hitchhikr
Download: http://franck.charlet.pagesperso-orange.fr/temp/DINGEAR.zip

Oh Boy / gnuboy for native new release with .zip support

Oh Boy / gnuboy for native new release with .zip support
December 13, 2010

clach04 has updated his oh boy port for the native os.

Quote

gnuboy and the frontend Oh Boy have been updated.

Screen shot showing mono GB game with color tones (available from options menu). This is not ColorIt support like in Heig-Boy.

New features since the last public release:

.zip support
change clock speed - you can underclock to try and save power for original gameboy games and overclock for gbc games
background in menu is changeable
bug fix when there are many files in a directory

Extract to a new directory, e.g. "ohboy" and go :-)

Discuss it here: http://boards.dingoonity.org/dingoo-releases/oh-boy-gnuboy-for-native-new-release-with-zip-support/

dingoo_native_20101212_396da4b5fff1.zip 
Author/Porter: clach04
Download: http://code.google.com/p/ohboy/downloads/detail?name=dingoo_native_20101212_396da4b5fff1.zip
Download Source: http://code.google.com/p/ohboy/source/checkout

Monday, December 13, 2010

EasyRPG for Dingux



EasyRPG [ http://sourceforge.net/projects/easyrpg/ ] rev. 886 running on Dingoo A320 (Dingux)

A tribute to Zear …

Zear **blushes**

Thank you to you and the other developers without which there wouldn’t be much of a scene!

DealExtreme stocks JXD 3000 – this one reputedly emulates PSX

Hop on over to http://www.dealextreme.com/details.dx/sku.50275 , and you’ll find this (whoew; let’s hope that’s not the real screen!):

Main Product Picture - click to enlarge

- Model: JXD3000
- Can be used as mini game player, MP3, MP4 player, voice recorder, Camera, FM radio, picture viewer, text reader and memory storage
- 4.3" LCD screen display (16 M colors)
- Support 1280*720P HD video 50M
- Support RM/RMVB/AVI/MKV/WMV/VOB/MOV/FLV/ASF/DAT/MP4/3GP/MPG video formats
- Support MP3/WMA/OGG/APE/FLAC/WAV/AAC audio formats
- Support subtitle formats: SRT/ASS/SUB
- Picture browsing support JPEG/BMP/GIF/TIF/PNG format
- Built-in 1.3MP camera. 2.0 Mega pixels (interpolation)
- Support 3D games (4 games storage discs included)
- FM tuner function (87.5~108MHz)
- Support TV-out/Mini HDMI
- Built-in microphone for voice recording
- Support E-book: TXT
- Internal memory: 4GB
- Support up to 32GB Micro SD card
- OSD Menu Language: Simplified Chinese / Traditional Chinese / English / Japanese / Korean / French / Dutch / Italian / Czech / Portuguese / Spanish / Polish / Russian / Turkish / Hebrew / Arabic / Bahasa Indonesia
- Battery: Build in 1800mA Li-battery

Where’s all that stuff about emulation though? For that, go here: http://obscurehandhelds.wordpress.com/2010/11/25/a-couple-more-jxd3000-playstation-vids/

Here it is running Tekken 3:

and FiFA 2000:

Hmmm.

Oh Boy / gnuboy for native new release with .zip support

Oh Boy / gnuboy for native new release with .zip support
December 13, 2010

clach04 has updated his oh boy port for the native os.

Quote

gnuboy and the frontend Oh Boy have been updated.

Screen shot showing mono GB game with color tones (available from options menu). This is not ColorIt support like in Heig-Boy.

New features since the last public release:

.zip support
change clock speed - you can underclock to try and save power for original gameboy games and overclock for gbc games
background in menu is changeable
bug fix when there are many files in a directory

Extract to a new directory, e.g. "ohboy" and go :-)

Discuss it here: http://boards.dingoonity.org/dingoo-releases/oh-boy-gnuboy-for-native-new-release-with-zip-support/

dingoo_native_20101212_396da4b5fff1.zip 
Author/Porter: clach04
Download: http://code.google.com/p/ohboy/downloads/detail?name=dingoo_native_20101212_396da4b5fff1.zip
Download Source: http://code.google.com/p/ohboy/source/checkout

uSMS - 0.1 Alex Preview - Dingux

uSMS - 0.1 Alex Preview - Dingoo
December 7, 2010

Uguru has released a preview version of his new sms emulator!

Quote

Here's new uSMS, the Sega Master System for Dingoo under Dingux. It's based on Smsplus by Charles McDonald, and Smsplus-gx by Eke-Eke also based on Smsplus. Features are mainly the same as the others developia.info emulators, like Cheat, Savestates, keys, zip, rar, 7z, gz compress files supported.

uSMS 0.1 Alex Preview.zip
Author/Porter: Uguru
Download: http://www.megaupload.com/?d=UNJOUNZV

Wednesday, December 8, 2010

PSFreedom JIG – PS3 Downgrader for Dingoo Released

Waninkoko with some love for Dingoo users: PSFreedom compiled for Dingoo with Factory / Service / Downgrading capabilities! README included, see that to get your Dingoo going. The downgrade steps are the same as described here — assume E3 Card Reader means your Dingoo. Download: PSFreedom Downgrade v1.0 for Dingoo.

 

Grab it here: http://www.ps3-hacks.com/download.php?id=219

Tuesday, December 7, 2010

The other Dingoo Digital’s new Dingoo

Dingoo Digital USA has been working on a prototype video game system. The specs have already been released and now some mock-ups of a possible case design are ready. Be sure to post your thoughts in the on-going discussion thread at the Dingoonity Forums.

QUOTE(Specs)

• Ingenic 4755 (Dual Core Clocked at 400 MHz but can be overclocked to 550Mhz The second core is a VPU similar to a GPU)
• 4.0 TFT LCD (Brand: King Display KD43G16-40NC-A3 Resolution: 800x480 Active area: 95.04mm x 53.86mm 262K color, 24bit parallel RGB interface)
• 64MB SD Ram (Winbond W9825G6EH-6 (2 pieces) 4M words x 4 banks x 16 bits = 32 MB 166MHz/CL3 or 133MHz/CL2)
• 2GB NAND (Samsung K9GAG08U0E 16 Gb = 2GB MLC, large block 8-bit interface)
• MicroSD Memory Slot
• D-Pad and Analog Nub on left
• Standard A,B,Y,X on the right and L1 R1 Shoulder buttons on top
• 4MP Video Camera/Camera
• OS will be Dingux with hopefully a new menu system the fall back will be Gmenu2X
• Windows Windows XP, Vista, and Windows 7 out of the box 32bit.
• Estimated price $80 to $85 USD
We hope to have final proto-type by 15th of December. This will make using a Dongle WiFi Feasible will also allow for keyboards, mouse, game controllers etc.

For those of you who are unsure about the difference between the 17,697 Dingoo manufacturers in China, read this.

Thursday, December 2, 2010

Booboo returns with good news!

Booboo has returned, with a great post on China Chip that look promising in the extreme! Click on the link to read his whole post; I’ve honed in on the Dingoo stuff!

Back from China

I'll also try to quickly summarize, for now, the content of the meetings with the ChinaChip folks:
- They will make changes to their bootloader and internal flash layout so that the dingux kernel and rootfs is installed in the internal flash. Both for the A320 and GA330 consoles. You'll have access to the internal flash from dingux (but the NTFL won't be released). The installation of dingux will be streamlined in the same way native firmware updates are, so no need to fiddle with usb tools any more.
- There will be dingux for the GA330, with full hardware support, and full open source. There's no problem with knockoffs here because it is based in their propietary CC1800 chip not available to third parties (as opposed to the JZ4732 in the A320).
- There is no schedule for the above as of now, since they're yet to decide if and how they'll sponsor it. In other words, one extreme is I work on it on a hobby basis as I've been so far and at zero cost, and the other extreme is they hire me full time. Anything in between is possible.
- The next generation of consoles will be based on the CC2000 and expected to roll out by Q2 next year. The CC2000 will be announced in a month or so, and I've been kindly asked not to reveal the details, but as you can imagine, it's beast compared to the JZ4732 and CC1800.
I'm sure I'm leaving something out, but I'll continue posting as things come up while I review my notes and prepare the reports of the meetings I'll be sending to ChinaChip. I'll also review the huge lot of pictures I took and post some.

Some of Booboo’s responses to comments are also worth reading too.  Chinachip appear keen to open their console, a first for this sort of device from China.  Who knows where this promising philosophy can lead?

Wednesday, December 1, 2010

Heig Boy Gameboy Emulator - Dingux

Heig-Boy!
30th Nov 2010

Ayla has released Heig-Boy! a Gameboy emulator for Dingux / OpenDingux.

Quote

I was sick of not being able to play Super Pika Land in color Smiley
So I decided to port the wonderful GameBoy emulator written by Brunni and his team, on Dingux and OpenDingux.
The emulator now uses SDL both for sound and video. The emulation is fullspeed starting from ~360MHz.

Discuss it here: http://boards.dingoonity.org/dingux-releases/heig-boy!/

Heig-Boy!
Author/Porter: Ayla
Download: http://crapouillou.net/~paul/heigboy.zip

Aleph One v3 Dingux

Aleph One v3
November 28, 2010

Aleph One has been updated again.

Quote

Release notes alephone-dingoo-v3 20101128:
------------------------------------------
- Fixed liquid clipping bug in the AlephOne renderer!
- Fixed crash bug on level switch halfway through Marathon 2 and possibly others.
- 50% performance increase over v2.
- Network and LUA support excluded entirely, making the game more than 3 MB smaller.
  This also makes for shorter loading times.

Discuss it here: Release notes alephone-dingoo-v3 20101128:

AlephOne v3.zip
Author/Porter: nigel
Download: http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,1,0,0,30,452
Download Source: http://source.bungie.org/index.php/Main_Page

Teeter Torture Dingux

Teeter Torture
November 29, 2010

Another game from EXL! This was a game that was originally done by EXIDY a loooooooooong time ago!

Quote

Description: A funny arcade game, based on the laws of physics
Author: Bill Kendrick
Ported to the DINGUX: EXL
Ported to the EZX: BruceLee
Ported to the MAGX: EXL
Language: English
More: Control Keys:
Left, Right, L, R -  Moving gun
A, B, X, START - Fire!!
SELECT - EXIT

Discuss it here: http://boards.dingoonity.org/dingux-releases/teeter-torture/

TeeterTorture.zip
Author/Porter: EXL
Download: http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,1,0,0,27,468