Monday, September 27, 2010

MKReader for Dingux

MKReader for Dingux
September 26, 2010

Here is a nice little text reader for us to play with.


Quote
MKReader - program for reading text files (in codepage CP1251) for Dingux.

Discuss it here: http://boards.dingoonity.org/dingoonity-news/nbspmkreader-for-dingux/


MKReader_v0.8.tar
Author/Porter: Daenur & Kot
Download: http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,1,0,0,113,434

Digger Remastered port for Dingoo A320 Native OS

Digger Remastered port for Dingoo A320 Native OS
September 26, 2010

Here is a nice little game for the native os. It kind of reminds me of Dig Dug and Boulderdash


Quote
Digger was originally created by Windmill software in 1983 and released as a copy-protected, bootable 5.25" floppy disk for the IBM PC. As it requires a genuine CGA card, it didn't work on modern PCs.

In 1998, Andrew Jenner created Digger Remastered, which runs on all PCs with CGA or better and plays just like the original. The Unix version is by Maxim Sobolev.

Dingoo version by djdron ;-)

Discuss it here: http://boards.dingoonity.org/dingoonity-news/digger-remastered-port-for-dingoo-a320-native-os/


digger_rev2_dingoo.zip
Author/Porter: djdron
Download: http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,1,0,0,35,433

uNGP - 0.3 Nice Preview - Dingoo

uNGP - 0.3 Nice Preview - Dingoo
September 25, 2010

Uguru is on fire this time he has updated uNGP!


Quote
Here's new version uNGP, the NeoGeo Pocket emulator for Dingoo under Dingux. The code has been cleaned and added some features (see below), like uPCE, the main addon could be TV-Option, still very experimental. This worked for me, first plug the tv cable on dingoo and Tv, then turn on dingux and now you can enable tvout entering in misc submenu and push A button.

0.3 Nice Preview
- Supported Compress format Zip, Rar, 7z and Gz.
- Now 3 video modes: Normal, Scaled Height, Fit to screen.
- Solved some bugs in menu and filemanager code.
- Added AutoFire. set Value 0 = Off, and value is the interval between fire and fire.
- Some changes in blitter code.
- Added save, load and reset config.
- Some code clean up.
- Experimental TV-Out option in Misc Submenu.
- Profiled compiled version.

Discuss it here: http://boards.dingoonity.org/dingux-releases/ungp-0-3-nice-preview-dingoo/msg22454/?topicseen#new


uNGP 0.3 Nice Preview.zip
Author/Porter: Uguru
Download: http://www.megaupload.com/?d=6PN088EX

Midnight Commander & YTree

Midnight Commander & YTree
September 24, 2010

Steev has crosscompiled Midnight Commander & YTree


Quote
I've just crosscompiled two file managers - Midnight Commander & YTree.
They wont work as a Dingux file manager (though ytree coud be adapted, methink)
but still, they are great tools for work when conneted via telnet.


Installation : ftp or copy the archive to 'local' folder, then telnet to dingoo, go to /usr/local and unzip it.

Discuss it here: http://boards.dingoonity.org/dingux-releases/midnight-commander-ytree/msg22382/?topicseen#new


mc_ytree_dingux.zip
Author/Porter: steev
Download: http://uploading.com/files/1881e2f7/mc_ytree_dingux.zip/

Warehouse Panic

Warehouse Panic
September 23, 2010

Uni has finally released Warehouse Panic for DINGUX!


Quote
Hey everyone. Just letting you know i have finally released warehouse panic for the Dingoo (Linux). You can grab it here:

As always, any feedback is greatly appreciated.

/Uni

Discuss it here: http://boards.dingoonity.org/dingux-releases/warehouse-panic/msg22381/?topicseen#new


warehouse_panic_v1.2_dingux.zip
Author/Porter: Uni
Download: http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,25,423

HOLd - HOLD daemon

HOLd - HOLD daemon
September 22, 2010

Here is a nice little app that lets you turn off the LCD on your dingoo by using your hold button.


Quote
Hello!
Here's a program which turns off LCD backlight if the HOLD button pressed and enables again if unpressed.
The code is very, very bad(I think) because that's my first application on C.
Enjoy! And feel free to rewrite it as it really should be!

To autostart add to /local/sbin/main before "./gmenu2x" following:
/boot/path/to/hold &

Discuss it here: http://boards.dingoonity.org/dingux-releases/hold-hold-daemon/


HOLd.tar
Author/Porter: ValdikSS
Download: http://rghost.ru/2701446
Download Source: http://rghost.net/2701446

Saturday, September 25, 2010

PSFreedom Dingoo v1.2


Waninkoko has updated his port of PSFreedom for the Dingoo A320.

Quote:
"PSFreedom Dingoo" is a port of PSFreedom, created by KaKaRoTo, to the Dingoo A320 console (JZ4740 chipset). The zImage file included in the package allows you to boot a modified version of Dingux that makes the console to behave like the PSJailbreak device.

CHANGELOG

[ v1.2 ]:

- PSFreedom updated to latest version (commit e105a6050912a0991b8c6f1d1d03e0ca5e85a062).
- Usage of new payloads.
- Added payload patches from AerialX and Hermes.

Download: [url]http://www.megaupload.com/?d=Y8MPAM86[/url]

News Source: Waninkoko

Friday, September 24, 2010

BubsyMOD-dingux Updated

BubsyMOD-dingux Updated
September 21, 2010

Quote

Changes
~~~~~

* Many bugs which could cause the player to crash fixed
* Playback bugs fixed -- pattern loop, pattern break, invertloop, new-sample-no-note pt1.3b (no more big clicks in certain chiptune lead techniques)
* Channel waveform visualizer added (press B)
* Sampling buffer shrinked -> faster pattern view update
* Code cleaned up, frame sync code added, pattern viewer changed a bit..

Discuss it here:http://boards.dingoonity.org/dingux-releases/(update)-bubsymod-dingux-r20100921/

BubsyMOD-dingux-20100921.zip
Author/Porter: 8bitbubsy
Download:http://16-bits.org/BubsyMOD-dingux-20100921.zip/

HOLd - HOLD daemon - Dingux

HOLd - HOLD daemon
September 22, 2010

Here is a nice little app that lets you turn off the LCD on your dingoo by using your hold button.

Quote

Hello!
Here's a program which turns off LCD backlight if the HOLD button pressed and enables again if unpressed.
The code is very, very bad(I think) because that's my first application on C.
Enjoy! And feel free to rewrite it as it really should be!

To autostart add to /local/sbin/main before "./gmenu2x" following:
/boot/path/to/hold &

Discuss it here: http://boards.dingoonity.org/dingux-releases/hold-hold-daemon/

HOLd.tar
Author/Porter: ValdikSS
Download: http://rghost.ru/2701446
Download Source: http://rghost.net/2701446

Thursday, September 23, 2010

Frenger Dingux

Freenger
August 22, 2010

Marisa-Chan has updated Freenger.

Quote

New version:
(But without config)
source included.

Discuss it here: http://boards.dingoonity.org/dingux-releases/freenger/msg22272/?topicseen#new

Freenger_0.9.tar.gz
Author/Porter: Marisa-Chan
Download: http://www.mediafire.com/download.php?uvj9l0hkbu5c4ld

uPCE – PC Engine Emulator Dingux Updated!

Here's new uPCE, the PcEngine emulator for Dingoo under Dingux. Many changes are made on code, but maybe for Dingux, the main addon could be TV-Option, still very experimental. This worked for me, first plug the tv cable on dingoo and Tv, then turn on dingux and now you can enable tvout entering in misc submenu and push A button.

0.6 LostBoy Preview changes:
- Solved some bugs in menu and filemanager code.
- Added AutoFire. set Value 0 = Off, and value is the interval between fire.
- Some changes in blitter.
- Added save, load and reset config.
- Some code clean up.
- Experimental TV-Out option in Misc Submenu.

Download: www.developia.info

Tuesday, September 21, 2010

PSFreedom Dingoo version 1.1






























The famous wii hacker Waninkoko has released an update to PSFreedom Dingoo v1.1.

Grab the zimage file from here http://www.teknoconsolas.es/blog/waninkoko/psfreedom-dingoo-v11


SDL Monkey

SDLMonkey
September 19. 2010

Nice little game for us to enjoy. There isn't too much information about it on the authors site though.

Quote

An interesting toy with very nice graphics and fun gameplay. Something like PC-shny Ballance, only in 2D.

Discuss it here: http://boards.dingoonity.org/dingoonity-news/sdlmonkey/msg22139/#msg22139

sdlmonkey0.1.tar
Author/Porter: Sol, Porter:Zyoma
Download: http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,9,422

Zelda - Time to Triumph updated - Dingux

Zelda - Time to Triumph
September 14, 2010

Z_man3007 has update his already excellent port of Zelda - Time to Triumph

Quote

What has been fixed:
------------------------------

                                1) Correct button display during text conversations.

                                 Button re-mapping:
                                 ---------------------------

                                Display Map                         -  L Shoulder
                                See defeated monsters      -  X
                                See fishes                             -  X
                                See barter items                   -  X
                                Oni Link transformation       -  X

                                2) Why changing Map button from X to L?
                                    Ans.  Since, throughout the game you have to use maps all the times therefore; I have
                                             assigned a dedicated button for it.

                                3) Why X button has been used for so many actions?

                                    Ans. It's because different items are collected in different parts of the game.

Discuss it here: http://boards.dingoonity.org/dingux-releases/zelda-time-to-triumph//

zelda3t_V1.1.zip
Author/Porter: Vincent Jouillat/z_man3007
Download: http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,26,408

Saturday, September 18, 2010

Vectrex SDL - Dingux

Vectrex SDL
September 17, 2010

Nzeemin brings another cool emulator, this time for the classic Vectrex console. Cheesy

Quote

I prepared first quick-and-dirty version for port of vecx (http://www.johnhawthorn.com/2009/12/vectrex-emulator-sdl-port/) -- Vectrex console emulator.
The emulator written on SDL and uses SDL_gfxPrimitives drawing routines.

Some adoption made for Dingoo screen: rotated by 90 degree, D-pad rotated too.
For now, emulator comes with only one game, built in the console ROM -- Minestorm -- Asteroids-like.

Buttons: 1 = Y, 2 = X, 3 = B, 4 = A
Button A works as fire in Mindstorm.

Discuss it here: http://boards.dingoonity.org/dingoo-releases/vectrex-sdl/

VectrexSdl_0_2.zip
Author/Porter: nzeemin
Download: http://nzeemin-opensrc.googlecode.com/files/VectrexSdl_0_2_sim.zip
Download Source: http://code.google.com/p/nzeemin-opensrc/source/browse/#svn/trunk/dingoo/VectrexSdl

Monday, September 13, 2010

How to use Psfreedom Dingoo to Jailbreak your PS3 – Step by step

OK, it’s old news now that the Dingoo can be used to jailbreak a PS3 … but how do you do it exactly? Getting the right Dingux kernel on it is a challenge, but there are also no step by step guides on how to use your Dingoo as the jailbreak device …

Luckily, I found this:

How to Jailbreak / Mod Your PlayStation 3 to Run Games Without Original Discs with PS Jailbreak [Guide]

Filed under: ps3, sony, technology Share9

PS3Hacked
Few days ago we reported about a new USB Modchip called PS Jailbreak for PlayStation 3 which enables you to dump games off original discs on the internal or any external drive connected to PS3. Spanish site Elotrolado has a full blown review, along with instructions on how you can use it to create backups of your PS3 games. This of course proves that PS Jailbreak works for real !
Follow the complete step by step guide posted below to jailbreak your PlayStation 3 to enable you to create backups of original discs.
Pre-requisites are as follows:

  • Any (FAT or SLIM) PlayStation 3 Console running firmware 3.41 or above. [Update: If you wanna retain PS Jailbreak goodness, DO NOT UPDATE to 3.42! Update = NO MORE PS Jailbreak]
  • PS Jailbreak USB Modchip (Can be easily purchased from ChipSpain or OzModChip).
  • An external USB drive formatted to FAT32 with the “Backup Manager” file on it which you can download from here.
  • Original disc of any PS3 game which you want to backup.
Step 1: Power off your console and make sure that there isn’t any disc in the Blu-ray drive.
For the SLIM Model: Remove the power chord before plugging in the USB.
For the FAT model: Turn off the power switch found at the backside of the console.
Step 2: Now insert the USB based PS Jailbreak Modchip to any USB port of your choice on the console. Once the USB is in place, Power ON the console and immediately press the “Eject” button. There should now be two LEDs turned-on on the USB as the console is loading.
PS-Jailbreak-Lights
  If the LED light on the USB turns green, you are good to go as the PS Jailbreak has been successfully loaded.
PS-Jailbreak-Green
If the LED turns red, then it means that the PS Jailbreak Modchip didn’t load successfully. This usually happens when the Power and Eject button sequence wasn’t performed properly. Start from Step 1 again if you end up having the red light.
PS-Jailbreak-Red
Step 3: Once the console has finished booting up with the PS Jailbreak Modchip, plug-in the external USB storage device which has the "Backup Manager" setup to the console’s USB port.
Step 4: Now navigate to the "Game Menu" and select the option "Install Package Files" and then select "manager.pkg" file. This will basically install the “Backup Manager” application that you download earlier to your hard drive.
Game-Menu-PS-Jailbreak
Step 5: When the "manager.pkg" file is done loading, scroll all the way down in the “Game Menu” and there you should see a new application called "Backup Manager", run it.
Back-Up-Manager
Step 6: Now we’re in the Backup Manager app. Insert the game in the console’s optical drive which you want to backup. Press “O” and you will be asked where to make the backup, on the internal HDD or the external storage source connected via USB. This process is further elaborated by the following screenshots.
Game-Back-Up
PS-Jailbreak-Back-Up
Step 7: In order to play a game via the backup you just made, insert any original game disc into your console (To emulate the loading process), run "Backup Manager" in the "Game Menu". Press “X” to play the selected backup game.
Back-Up-Manager-Menu
Step 8: Now you will be taken back to the main menu. In the "Game Menu" you will see the game which you have backed up. Now you can select the game, and run it without having the disc in the console’s drive.
Game-Menu
Oh and you must make sure that the PS Jailbreak USB Modchip is connected to your console at all the times when you are playing the games via backups.

All you filthy pirates principled hackers, report in!

Sunday, September 12, 2010

Commander Genius - Dingux

Commander Genius
September 8, 2010

Zear with another nice release, it´s time to use your pogostick again! Cheesy

Quote

Commander Genius aka CloneKeenPlus is an engine which interprets Commander Keen 1-3 (Vorticons Series) [There's also experimental support of ep4].
As fans and developers we try to implement new features, improve the game play and give the feeling, you are playing the original game. Obviously you need the game data of the games to play it. Commander Keen 1 is shareware and free to be downloaded. Episode 2 and 3 are registered versions which can be purchased by 3D Realms or Apogee, or bought by someone else. If you still have the old games of the registered version, then give it a try. You will be surprised, how well they will look!
...
And to not cause any confusion, Commander Genius is not Clone Keen, which was previously released for both Dingux and Native OS. This is a far more superior engine with a lot of new features and fixes.

Discuss it here: http://boards.dingoonity.org/dingux-releases/commander-genius-release-1

cgenius-dingoo-r1.tar.bz2
Author/Porter: gerstrong / zear
Download: http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,35,416

Eric Jardim ports pygame bindings for SDL to Dingux

I am not sure if this is the right way, but I want to tell
dingoo/dingux community that I've ported pygame (SDL bindings for Python) for Dingux.
I created a space at assembla for publishing my ports and experiences with Dingux:

http://www.assembla.com/wiki/show/bnwelQVsar36TQeJe5cbLA/pygame

This is my first contribution to this community that made me so happy this days with tons of port every week.

Zombie Sorbet Dpad response - fixed

Uli wanted y’all to know that previous problems with Zombie Sorbet not responding to the dpad should now be fixed.  Grab the new version here: http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,25,415

Wednesday, September 8, 2010

Zombie Sorbet Dingux

Hi, I just wanted to let you know i have released Zombie Sorbet for Dingux. It is available here: http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,25,415

More info is in the description:

 

Zombie invasion! Zombies have run amok in the otherwise peaceful town of Übelstadt. Alas, the military does not have sufficient resources to end the threatening zombie invasion. However, a plan, to keep the zombie population from spreading, has been formulated.
By feeding human brains to the zombies, these evil creatures will be kept from infesting more people until additional government funding is assigned to the military.
The government has stocked ordinary ice cream vans with human brains and other delicious zombie-délicatesse. You are unfortunate to have been assigned the gruesome task of driving one of these vans into Übelstadt to feed the raging zombie hordes.
How to play:
You play by selecting a zombie to get his preferred scoop. Once you have gotten the zombie's order, go to the cone machine and make the requested cone. Then pick up the cone and take it to the brain dispenser, where you add the brain. When the order is done, bring it to the zombie. To complete a level you must make enough bloody palms before time runs out. As levels progress, you get new

Regards

Uni

Monday, September 6, 2010

Now this is NEWS! PSFreedom ported to Dingoo! Hack your PS3 with a Dingoo

A fortnight is a long time in hackerland.  Suddenly, every device that is half intelligent can now become the means to freeing your PS3 from the shackles of Sony signed code.  How do you know the Dingoo has arrived? Well, the PSFreedom hack now runs on it too!! Thanks to Waninkoko for putting Dingoo on the map … again!! (Now, back to Carcasonne!:))

PSFreedom Dingoo

05/09/2010 por ( Waninkoko )

Description:

"PSFreedom Dingoo" is a port of PSFreedom, created by KaKaRoTo, to the Dingoo A320 console (JZ4740 chipset). The zImage file included in the package allows you to boot a modified version of Dingux that makes the console to behave like the PSJailbreak device.

Descripción:

"PSFreedom Dingoo" es un port de PSFreedom, creado por KaKaRoTo, para la consola Dingoo A320 (chipset JZ4740). El fichero zImage incluido en el paquete te permite arrancar una versión modificada de Dingux que hace que la consola se comporte con el dispositivo PSJailbreak.

Descarga:

PSFreedom Dingoo 

or try this link if Megaupload Pee’s you off:

http://www.ps3-hacks.com/download.php?id=88

(the kernel patch is included in the package)

(el parche del kernel viene incluido en el paquete)

Discuss it here: http://boards.dingoonity.org/dingux-general/psgroove-for-ps3-ported-to-dingux/

image

CoolDown - Dingux

CoolDown
September 5, 2010

After Wiz and Caanoo, this game by glezmen is now available for the Dingoo too, thanks to zeitpunk! Cheesy

Quote

This game was inspired by the old game PipeMania, although it changed a lot during development. Your task is to cool down the ball coming from the start field. 100 levels, increasing difficulty, pipes in 4 colors, special tiles, multiple balls.

Discuss it here: http://boards.dingoonity.org/dingux-releases/cooldown

cooldown-dingux.zip
Author/Porter: glezmen / Zeitpunk
Download: http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,25,411
Download Source: http://code.google.com/p/cooldown-game/

Abu Simbel Profanation Deluxe Remake - Dingux

Abu Simbel Profanation Deluxe Remake
September 5, 2010

Z_man3007 brings us another nice release:

Quote

Hello Guys:

                 This time it's  "Abu Simbel Profanation Deluxe Remake" game.  Thanks to our dingoo community dev yoannd26 for his help.  I was initially having problem with one of the C++ code and he helped to solve the problem.  Also, special thanks to "Miguel Angel Jimenez Santana (M.A Software)" for all the hard work to bring this game into existence.  ENJOY..... Smiley Smiley

Game Control:
-------------

D-Pad                 --  To move left and right.

D-Pad UP           --  Long Jump.

D-Pad Down      --  Short Break.

Select                  --  Quit/Return to Main menu (during game play).

Start                     --  Start The Game

Discuss it here: http://boards.dingoonity.org/dingux-releases/abu-simbel-profanation-deluxe-remake

ProfaDeluxe.zip
Author/Porter: Miguel Angel Jimenez Santana / z_man3007
Download: http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,35,410

Exult for Dingux

Exult for Dingux
September 5, 2010

SiENcE finally released his port of Exult to the public, time to head to Britannia! Cheesy

Quote

This is my first official release of the Exult Engine to run

* Ultima 7 - Black Gate and
* Ultima 7 - Serpent Isle

on your Dingoo using Dingux.

Please report Bugs or Suggestions!

cheers
^SiENcE

Discuss it here: http://boards.dingoonity.org/dingux-releases/exult-v1-4_svn6317-for-dingux-(beta2)

Exult_svn6317_Dingux_beta2.zip
Author/Porter: SiENcE
Download: http://crankgaming.blogspot.com/2010/09/exult-v14svn6317-for-dingux-beta2.html

Sunday, September 5, 2010

snes9x for Dingux 20100828

snes9x for Dingux 20100828
August 28,2010

A new version of snes9x has been released. This is not the same version as snes9x4d

Quote

I updated snes9x for Dingux.

I optimize COLOR_ADD, and diable THREAD_SOUND to increse framerate about ~10%.

I added some options below,

-Battery OSD Option
-TurboMode Option
-Tranparency Option

and I remove Fullscreen option.

SaveSlot No.5 is reserved to be used when the battery level is very low. If battery level is very

snes9×20100828.zip
Author/Porter: g17
Download: http://www9.atpages.jp/~drowsnug95/wp-content/uploads/2010/09/snes9x20100828.zip

Zelda - Time to Triumph

Zelda - Time to Triumph
September 3, 2010

Z_man3007 is back, with the third part in the Zelda homebrew trilogy:

Quote

Hello,

         z_man3007 is here after a long break and this time I have ported Zelda Time to Triumph (BETA).  Please ENJOY and leave your comments.  Thanks

Story:
--------

          After the events that occured in Termina and the victory of the hero on his evil alter-ego, Zelda and Link knew that, from the bottom of hell, Ganon the immortal drawed his power from his wish to the Triforce, and rounded up his army with a view to invade Hyrule. Until the day when, after months spent watching out for an attack, an event came up and put an end to this endless waiting...

Requirements:
----------------------
                            Please make sure you have SWAP enabled on your dingoo.

Menu Control:
--------------------

Move the selector - D-Pad
Confirm - Start
Quit the game - Select

Game Control:
---------------------

Move Player                                    --    D-Pad
Run                                                   --    Hold A (if you own boots)
Use the sword                                 --    B (if you own a sword)
Great technique                               --    B to load, release when fully charged (after the tone) to use a spin attack.
Look around                                     --    R + D-Pad (outside dungeons)
Selected Object                               --    Y (only when the selected object is useable)
Gloves                                               --    A
Display Map                                     --   X (outside or in a dungeon)
See defeated monsters                  --    L (after finding it)
Teleportation                                    --    R (in a dungeon as Oni Link)
Open a chest/Read/Speak             --    B
Select/Confirm/Pass                        --    Start
Access/Quit the selection item menu - Start
Quit/Save                                           --   Select

Discuss it here: http://boards.dingoonity.org/dingux-releases/zelda-time-to-triumph/

zelda3t.zip
Author/Porter: Vincent Jouillat/z_man3007
Download: http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,26,408

Wednesday, September 1, 2010

TCGS CAR for Native

TCGS CAR for Native
September 1, 2010

This Dingux classic is now available for the native OS too, thanks to nzeemin! Cheesy

Quote

Here is binaries and sources of TCGS CAR for GP2X Wiz by K. Kunikane AKA rerofumi: http://www.fumi2kick.com/gp2xwiz/
It's very simple arcade game in 8-bit style.
Mr zear ported it to Dingux an year ago, but he don't like Native OS...

X -- start game
D-pad -- move the car
Select -- exit game

Dingux version: http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,27,143

Discuss it here: http://boards.dingoonity.org/dingoo-releases/tcgs-car

TcgsCar.zip
Author/Porter: ported by nzeemin written by rerofumi
Download: http://nzeemin-opensrc.googlecode.com/files/TcgsCar.zip

Spartak Chess

Spartak Chess
August 31, 2010

Nothing like a good game of chess! Cheesy

Quote

Who can beat Dingoo in chess game? Smiley
I port Stockfish (one of the strongest open source chess engine).
Now in alpha version, but playable.

Discuss it here: http://boards.dingoonity.org/dingoo-releases/spartak-chess/

spartak-chess_rev5_dingoo.zip
Author/Porter: djdron
Download: http://code.google.com/p/spartak-chess/