Saturday, September 5, 2009

C64 on its way to Dingux

The cries and begging for a C64 emulator may soon be over, now that mrLogan has answered the call.

A little bit of good news:
As of this morning my Dingux powered dingoo is happily running imposible mission for the Commodore 64 ,Full speed & Full Sound, oh yes!
It's still going to need a few tweaks such as:
Switching between keyboard, joystick 1 and joystick 2
Virtual Keyboard
File selector
Also its running with support for .d64 files i.e. no zip support, however I was thinking it wouldn't take much to add a batch script to the front end which would unzip a zip file containing a .d64 before running it. If I use the same name for the .d64 everytime then it shouldn't create additional space requirements and provide zip support "on the cheap" so to say.

Let the celebration begin!

Source

5 comments :

  1. OMG OMG OMG OMG OMG That would be soooo cool

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  2. This is will be the APEX of the Dingoo in my book. I can't wait and thank everyone involved in bringing the C64 to the Dingoo. The only thing that could make it better would be a USB keyboard ...sadly, I've already been told by others that it is impossible to attach a keyboard to the Dingoo. Still, this will be fantastic.

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  3. Can't wait for this.. hopefully will be as cool as it sounds.

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  4. AWESOME!!!! Now if I can just bribe someone for a Atari 800 port!!!

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  5. Preview is up
    http://a320.freeforums.org/frododingo-commodore-64-for-dingux-preview-t1228.html

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